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+About
+ l2e is a 2D tiling RPG engine with turn-based gameplay in maps and battles.
+ Its long-term goal is feature-completeness with Lufia 2.
+
+Quickstart
+ cd Release; make all; cd ..; ./Release/l2e test-data/*.l2s
+
+Building
+ To build the binary, simply enter the desired build configuration directory
+ (currently `Release' or `Debug') and execute `make all`.
+
+Launching
+ The current version required huge amounts of symbols to be defined and does
+ not automatically load anything.
+ There are some data files in the `test-data' directory that provide exactly
+ what's needed to run.
+ Those can be passed as arguments from the command line.
+
+ By default, main() will launch a map scene.
+ This can be changed to a battle scene by passing `-B'.
+
+More
+ There is a project page online with issue tracker and wiki at
+ `http://luke.redirectme.net/redmine/projects/l2e'.
+
+ You may file bug reports and/or feature requests at any time.
+ Pull-requests and patches also welcome.
+ Contact address is `daniel.karbach@localhorst.tv'.