From: Daniel Karbach Date: Wed, 16 Mar 2016 14:35:25 +0000 (+0100) Subject: better ray/floor intersection algorithm X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;ds=inline;h=0fc4efc1800c07534c1e945618630910e2a8e87f;hp=0fc4efc1800c07534c1e945618630910e2a8e87f;p=tacos.git better ray/floor intersection algorithm it's somewhat better, but still very buggy ---