From: Daniel Karbach Date: Fri, 31 Aug 2012 21:35:27 +0000 (+0200) Subject: added Spell and TargetingMode interpretation X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;h=27c650023e0fb9e5549caeff0989faccd564b9cb;p=l2e.git added Spell and TargetingMode interpretation --- diff --git a/src/loader/Interpreter.cpp b/src/loader/Interpreter.cpp index f616c1a..4416f9b 100644 --- a/src/loader/Interpreter.cpp +++ b/src/loader/Interpreter.cpp @@ -11,6 +11,8 @@ #include "../battle/Hero.h" #include "../battle/Monster.h" #include "../battle/PartyLayout.h" +#include "../common/Spell.h" +#include "../common/TargetingMode.h" #include "../graphics/ComplexAnimation.h" #include "../graphics/Font.h" #include "../graphics/Frame.h" @@ -26,6 +28,8 @@ using battle::Hero; using battle::Monster; using battle::PartyLayout; using battle::Stats; +using common::Spell; +using common::TargetingMode; using graphics::Animation; using graphics::Font; using graphics::Frame; @@ -70,12 +74,18 @@ Interpreter::~Interpreter() { for (vector::const_iterator i(simpleAnimations.begin()), end(simpleAnimations.end()); i != end; ++i) { delete *i; } + for (vector::const_iterator i(spells.begin()), end(spells.end()); i != end; ++i) { + delete *i; + } for (vector::const_iterator i(sprites.begin()), end(sprites.end()); i != end; ++i) { delete *i; } for (vector::const_iterator i(strings.begin()), end(strings.end()); i != end; ++i) { delete *i; } + for (vector::const_iterator i(targetingModes.begin()), end(targetingModes.end()); i != end; ++i) { + delete *i; + } } @@ -198,6 +208,19 @@ PartyLayout *Interpreter::GetPartyLayout(const std::string &name) { } } +Spell *Interpreter::GetSpell(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == SPELL) { + return spells[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to Spell"); + } + } else { + throw Error("access to undefined Spell " + name); + } +} + Sprite *Interpreter::GetSprite(const std::string &name) { map::const_iterator i(parsedDefinitions.find(name)); if (i != parsedDefinitions.end()) { @@ -224,6 +247,19 @@ const char *Interpreter::GetString(const std::string &name) const { } } +TargetingMode *Interpreter::GetTargetingMode(const std::string &name) { + map::const_iterator i(parsedDefinitions.find(name)); + if (i != parsedDefinitions.end()) { + if (i->second.type == TARGETING_MODE) { + return targetingModes[i->second.index]; + } else { + throw Error("cannot cast " + i->second.dfn->TypeName() + " to TargetingMode"); + } + } else { + throw Error("access to undefined TargetingMode " + name); + } +} + Vector Interpreter::GetVector(const std::string &name) const { map::const_iterator i(parsedDefinitions.find(name)); if (i != parsedDefinitions.end()) { @@ -399,6 +435,17 @@ const vector &Interpreter::GetPropertyListArray(const Value &v) } } +Spell *Interpreter::GetSpell(const Value &v) { + if (v.IsLiteral()) { + Spell *s(new Spell); + ReadSpell(*s, *v.GetLiteral().GetProperties()); + return s; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetSpell(v.GetIdentifier()); + } +} + Sprite *Interpreter::GetSprite(const Value &v) { if (v.IsLiteral()) { Sprite *s(new Sprite); @@ -419,6 +466,17 @@ const char *Interpreter::GetString(const Value &v) { } } +TargetingMode *Interpreter::GetTargetingMode(const Value &v) { + if (v.IsLiteral()) { + TargetingMode *t(new TargetingMode); + ReadTargetingMode(*t, *v.GetLiteral().GetProperties()); + return t; + } else { + ReadDefinition(source.GetDefinition(v.GetIdentifier())); + return GetTargetingMode(v.GetIdentifier()); + } +} + Vector Interpreter::GetVector(const Value &v) { if (v.IsLiteral()) { return Vector(v.GetLiteral().GetX(), v.GetLiteral().GetY()); @@ -486,12 +544,24 @@ void Interpreter::ReadObject(const Definition &dfn) { simpleAnimations.push_back(animation); ReadSimpleAnimation(*animation, *dfn.GetProperties()); parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SIMPLE_ANIMATION, index))); + } else if (dfn.TypeName() == "Spell") { + Spell *spell(new Spell); + int index(spells.size()); + spells.push_back(spell); + ReadSpell(*spell, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPELL, index))); } else if (dfn.TypeName() == "Sprite") { Sprite *sprite(new Sprite); int index(sprites.size()); sprites.push_back(sprite); ReadSprite(*sprite, *dfn.GetProperties()); parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, SPRITE, index))); + } else if (dfn.TypeName() == "TargetingMode") { + TargetingMode *mode(new TargetingMode); + int index(targetingModes.size()); + targetingModes.push_back(mode); + ReadTargetingMode(*mode, *dfn.GetProperties()); + parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, TARGETING_MODE, index))); } else { throw Error("unhandled object type: " + dfn.TypeName()); } @@ -682,6 +752,24 @@ void Interpreter::ReadSimpleAnimation(SimpleAnimation &a, const PropertyList &pr } } +void Interpreter::ReadSpell(Spell &s, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "name") { + s.SetName(GetString(*i->second)); + } else if (i->first == "cost") { + s.SetCost(GetNumber(*i->second)); + } else if (i->first == "battle") { + if (GetBoolean(*i->second)) { + s.SetUsableInBattle(); + } + } else if (i->first == "targets") { + s.GetTargetingMode() = *GetTargetingMode(*i->second); + } else { + throw Error("unknown Spell property: " + i->first); + } + } +} + void Interpreter::ReadSprite(Sprite &s, const PropertyList &props) { for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { if (i->first == "image") { @@ -718,4 +806,36 @@ void Interpreter::ReadStats(Stats &s, const PropertyList &props) { } } +void Interpreter::ReadTargetingMode(TargetingMode &t, const PropertyList &props) { + for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) { + if (i->first == "ally") { + if (GetBoolean(*i->second)) { + t.TargetAlly(); + } else { + t.TargetEnemy(); + } + } else if (i->first == "enemy") { + if (GetBoolean(*i->second)) { + t.TargetEnemy(); + } else { + t.TargetAlly(); + } + } else if (i->first == "all") { + if (GetBoolean(*i->second)) { + t.TargetAll(); + } + } else if (i->first == "multiple") { + if (GetBoolean(*i->second)) { + t.TargetMultiple(); + } + } else if (i->first == "single") { + if (GetBoolean(*i->second)) { + t.TargetSingle(); + } + } else { + throw Error("unknown TargetingMode property: " + i->first); + } + } +} + } diff --git a/src/loader/Interpreter.h b/src/loader/Interpreter.h index cf08009..93a6e36 100644 --- a/src/loader/Interpreter.h +++ b/src/loader/Interpreter.h @@ -24,6 +24,11 @@ namespace battle { class Stats; } +namespace common { + class Spell; + class TargetingMode; +} + namespace graphics { class Animation; class Font; @@ -68,8 +73,10 @@ public: battle::Monster *GetMonster(const std::string &name); int GetNumber(const std::string &name) const; battle::PartyLayout *GetPartyLayout(const std::string &name); + common::Spell *GetSpell(const std::string &name); graphics::Sprite *GetSprite(const std::string &name); const char *GetString(const std::string &name) const; + common::TargetingMode *GetTargetingMode(const std::string &name); geometry::Vector GetVector(const std::string &name) const; public: @@ -84,8 +91,10 @@ public: const std::vector &Numbers() const { return numbers; } const std::vector &PartyLayouts() const { return partyLayouts; } const std::vector &SimpleAnimations() const { return simpleAnimations; } + const std::vector &Spells() const { return spells; } const std::vector &Sprites() const { return sprites; } const std::vector &Strings() const { return strings; } + const std::vector &TargetingModes() const { return targetingModes; } const std::vector > &Vectors() const { return vectors; } private: @@ -103,8 +112,10 @@ private: battle::PartyLayout *GetPartyLayout(const Value &); const PropertyList *GetPropertyList(const Value &); const std::vector &GetPropertyListArray(const Value &); + common::Spell *GetSpell(const Value &); graphics::Sprite *GetSprite(const Value &); const char *GetString(const Value &); + common::TargetingMode *GetTargetingMode(const Value &); const std::vector &GetValueArray(const Value &); geometry::Vector GetVector(const Value &); @@ -117,8 +128,10 @@ private: void ReadMonster(battle::Monster &, const PropertyList &); void ReadPartyLayout(battle::PartyLayout &, const PropertyList &); void ReadSimpleAnimation(graphics::SimpleAnimation &, const PropertyList &); + void ReadSpell(common::Spell &, const PropertyList &); void ReadSprite(graphics::Sprite &, const PropertyList &); void ReadStats(battle::Stats &, const PropertyList &); + void ReadTargetingMode(common::TargetingMode &, const PropertyList &); private: const ParsedSource &source; @@ -135,8 +148,10 @@ private: PARTY_LAYOUT, PROPERTY_LIST_ARRAY, SIMPLE_ANIMATION, + SPELL, SPRITE, STRING, + TARGETING_MODE, VECTOR, VALUE_ARRAY, }; @@ -162,8 +177,10 @@ private: std::vector propertyLists; std::vector > propertyListArrays; std::vector simpleAnimations; + std::vector spells; std::vector sprites; std::vector strings; + std::vector targetingModes; std::vector > valueArrays; std::vector > vectors; diff --git a/src/main.cpp b/src/main.cpp index e657f57..2f1c12a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -145,48 +145,23 @@ int main(int argc, char **argv) { battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor"); battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor"); - Spell resetSpell; - resetSpell.SetName("Reset"); - maxim.AddSpell(&resetSpell); - Spell strongSpell; - strongSpell.SetName("Strong"); - strongSpell.SetCost(3); - strongSpell.SetUsableInBattle(); - strongSpell.GetTargetingMode().TargetMultipleAllies(); - maxim.AddSpell(&strongSpell); - selan.AddSpell(&strongSpell); - Spell strongerSpell; - strongerSpell.SetName("Stronger"); - strongerSpell.SetCost(8); - strongerSpell.SetUsableInBattle(); - strongerSpell.GetTargetingMode().TargetMultipleAllies(); - maxim.AddSpell(&strongerSpell); - selan.AddSpell(&strongerSpell); - Spell championSpell; - championSpell.SetName("Champion"); - championSpell.SetCost(16); - championSpell.SetUsableInBattle(); - championSpell.GetTargetingMode().TargetMultipleAllies(); - maxim.AddSpell(&championSpell); - selan.AddSpell(&championSpell); - Spell rallySpell; - rallySpell.SetName("Rally"); - rallySpell.SetCost(10); - rallySpell.SetUsableInBattle(); - rallySpell.GetTargetingMode().TargetMultipleAllies(); - maxim.AddSpell(&rallySpell); - selan.AddSpell(&rallySpell); - Spell escapeSpell; - escapeSpell.SetName("Escape"); - escapeSpell.SetCost(8); - selan.AddSpell(&escapeSpell); - Spell valorSpell; - valorSpell.SetName("Valor"); - valorSpell.SetCost(30); - valorSpell.SetUsableInBattle(); - valorSpell.GetTargetingMode().TargetMultipleAllies(); - maxim.AddSpell(&valorSpell); - selan.AddSpell(&valorSpell); + maxim.AddSpell(intp.GetSpell("resetSpell")); + Spell *strongSpell(intp.GetSpell("strongSpell")); + maxim.AddSpell(strongSpell); + selan.AddSpell(strongSpell); + Spell *strongerSpell(intp.GetSpell("strongerSpell")); + maxim.AddSpell(strongerSpell); + selan.AddSpell(strongerSpell); + Spell *championSpell(intp.GetSpell("championSpell")); + maxim.AddSpell(championSpell); + selan.AddSpell(championSpell); + Spell *rallySpell(intp.GetSpell("rallySpell")); + maxim.AddSpell(rallySpell); + selan.AddSpell(rallySpell); + selan.AddSpell(intp.GetSpell("escapeSpell")); + Spell *valorSpell(intp.GetSpell("valorSpell")); + maxim.AddSpell(valorSpell); + selan.AddSpell(valorSpell); battleRes.spellMenuHeadline = "Please choose a spell."; battleRes.spellMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':'); diff --git a/test-data/test.l2s b/test-data/test.l2s index ad2b301..f947f91 100644 --- a/test-data/test.l2s +++ b/test-data/test.l2s @@ -509,3 +509,5 @@ export Sprite itemTargetCursor { size: <32,32>, offset: <0,64> } + +include "test-data/spells.l2s"