From: Daniel Karbach <daniel.karbach@localhorst.tv>
Date: Mon, 21 Dec 2015 14:06:59 +0000 (+0100)
Subject: typo in todo file
X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;h=7c9675c5678f94bfbdf96e55f2865c53bd42fe7e;p=blank.git

typo in todo file

and I bet it's not the last one
---

diff --git a/doc/todo b/doc/todo
index 4bbfb7d..3be3805 100644
--- a/doc/todo
+++ b/doc/todo
@@ -118,7 +118,7 @@ spawning
 	need a way to find a suitable location to spawn new players in
 	I imagine a "random block" function of ChunkIndex could be nice
 	(also for use with the AI spawner)
-	also, finding a spawn position for a player must no fail. after a
+	also, finding a spawn position for a player must not fail. after a
 	certain number of tries, the world must change to safely accomodate
 	the player.
 	chunk generation could be adjusted to make a little more room near the