From: Daniel Karbach Date: Fri, 16 Oct 2015 07:14:11 +0000 (+0200) Subject: block placement/removal sounds X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;h=9a15aebb91d12fa1090bc7a6bf735715f329ac2d;p=blank-assets.git block placement/removal sounds --- diff --git a/data/default.types b/data/default.types index ac19ff3..7bda2f5 100644 --- a/data/default.types +++ b/data/default.types @@ -1,6 +1,8 @@ white_coarse = { texture = "rock-1"; label = "Coarse White"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.5; @@ -11,6 +13,8 @@ white_coarse = { white_smooth = { texture = "rock-2"; label = "Smooth White"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.6; @@ -20,6 +24,8 @@ white_smooth = { white_hard = { texture = "rock-3"; label = "Hard White"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; min_solidity = 0.7; @@ -30,11 +36,15 @@ white_hard = { white_slab = { texture = "rock-1"; label = "White Slab"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_low_slab; }; white_stair = { texture = "rock-1"; label = "White Stair"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_stair; }; @@ -42,6 +52,8 @@ red_coarse = { texture = "rock-1"; rgb_mod = [ 1, 0, 0 ]; label = "Coarse Red"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.5; @@ -55,6 +67,8 @@ red_smooth = { texture = "rock-2"; rgb_mod = [ 1, 0, 0 ]; label = "Smooth Red"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.6; @@ -67,6 +81,8 @@ red_hard = { texture = "rock-3"; rgb_mod = [ 1, 0, 0 ]; label = "Hard Red"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; min_solidity = 0.7; @@ -80,12 +96,16 @@ red_slab = { texture = "rock-3"; rgb_mod = [ 1, 0, 0 ]; label = "Red Slab"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_low_slab; }; red_stair = { texture = "rock-3"; rgb_mod = [ 1, 0, 0 ]; label = "Red Stair"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_stair; }; @@ -93,6 +113,8 @@ green_coarse = { texture = "rock-1"; rgb_mod = [ 0, 1, 0 ]; label = "Coarse Green"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.5; @@ -102,6 +124,8 @@ green_smooth = { texture = "rock-2"; rgb_mod = [ 0, 1, 0 ]; label = "Smooth Green"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.6; @@ -110,6 +134,8 @@ green_hard = { texture = "rock-3"; rgb_mod = [ 0, 1, 0 ]; label = "Hard Green"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; min_solidity = 0.7; @@ -119,12 +145,16 @@ green_slab = { texture = "rock-1"; rgb_mod = [ 0, 1, 0 ]; label = "Green Slab"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_low_slab; }; green_stair = { texture = "rock-1"; rgb_mod = [ 0, 1, 0 ]; label = "Green Stair"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_stair; }; @@ -133,6 +163,8 @@ blue_coarse = { rgb_mod = [ 0, 0, 1 ]; outline = [ 0.75, 0.75, 0.75 ]; label = "Coarse Blue"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.5; @@ -145,6 +177,8 @@ blue_smooth = { rgb_mod = [ 0, 0, 1 ]; outline = [ 0.75, 0.75, 0.75 ]; label = "Smooth Blue"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; mid_solidity = 0.6; @@ -156,6 +190,8 @@ blue_hard = { rgb_mod = [ 0, 0, 1 ]; outline = [ 0.75, 0.75, 0.75 ]; label = "Hard Blue"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; generate = true; min_solidity = 0.7; @@ -168,6 +204,8 @@ blue_slab = { rgb_mod = [ 0, 0, 1 ]; outline = [ 0.75, 0.75, 0.75 ]; label = "Blue Slab"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_low_slab; }; blue_stair = { @@ -175,17 +213,23 @@ blue_stair = { rgb_mod = [ 0, 0, 1 ]; outline = [ 0.75, 0.75, 0.75 ]; label = "Blue Stair"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_stair; }; grav_spherical = { texture = "gravity-neutral"; label = "Spherical Gravity"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; }; grav_directed = { textures = [ "gravity-directed", "gravity-neutral" ]; label = "Directed Gravity"; + place_sound = "thump"; + remove_sound = "plop"; shape = pipe_block; }; @@ -193,6 +237,8 @@ light = { texture = "rock-2"; rgb_mod = [ 1, 1, 0 ]; label = "Light"; + place_sound = "thump"; + remove_sound = "plop"; luminosity = 15; shape = uniform_block; generate = true; @@ -204,5 +250,7 @@ light = { debug = { texture = "debug"; label = "Debug Cube"; + place_sound = "thump"; + remove_sound = "plop"; shape = uniform_block; };