From: Daniel Karbach Date: Mon, 23 Nov 2015 16:35:12 +0000 (+0100) Subject: remove unnecessary player load in client X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;h=dbaf7ce2273e86297d04662452ad4c2e89d9b9e4;hp=fa3c4a14546d73ddc2671cd5cc58208839bf7173;p=blank.git remove unnecessary player load in client --- diff --git a/src/client/client.cpp b/src/client/client.cpp index 44d2156..77b7fa6 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -80,9 +80,6 @@ InteractiveState::InteractiveState(MasterState &master, uint32_t player_id) chunk_renderer.FogDensity(master.GetWorldConf().fog_density); loop_timer.Start(); stat_timer.Start(); - if (save.Exists(player)) { - save.Read(player); - } } void InteractiveState::OnResume() {