From: Daniel Karbach Date: Wed, 20 May 2015 16:46:13 +0000 (+0200) Subject: better chunk memory management X-Git-Url: https://git.localhorst.tv/?a=commitdiff_plain;h=e2a346914a3b90ca7feed2e07d83faa06834bb95;p=blank.git better chunk memory management --- diff --git a/Makefile b/Makefile index 67b9bf1..36c7048 100644 --- a/Makefile +++ b/Makefile @@ -59,7 +59,7 @@ callgrind: blank.profile --branch-sim=yes --cacheuse=yes --cache-sim=yes \ --collect-bus=yes --collect-systime=yes --collect-jumps=yes \ --dump-instr=yes --simulate-hwpref=yes --simulate-wb=yes \ - ./blank.profile + ./blank.profile -n 128 -t 16 --no-keyboard --no-mouse -d --no-vsync clean: rm -df $(OBJ) $(DEP) $(DIR) diff --git a/src/chunk.cpp b/src/chunk.cpp index 2da6639..a64e184 100644 --- a/src/chunk.cpp +++ b/src/chunk.cpp @@ -2,6 +2,7 @@ #include "generator.hpp" +#include #include #include #include @@ -11,9 +12,9 @@ namespace blank { Chunk::Chunk(const BlockTypeRegistry &types) : types(&types) -, neighbor{ 0, 0, 0, 0, 0, 0 } -, blocks() -, light() +, neighbor{0} +, blocks{} +, light{0} , model() , position(0, 0, 0) , dirty(false) { @@ -22,23 +23,19 @@ Chunk::Chunk(const BlockTypeRegistry &types) Chunk::Chunk(Chunk &&other) : types(other.types) -, blocks(std::move(other.blocks)) -, light(std::move(other.light)) , model(std::move(other.model)) , position(other.position) , dirty(other.dirty) { - for (size_t i = 0; i < Block::FACE_COUNT; ++i) { - neighbor[i] = other.neighbor[i]; - } + std::copy(other.neighbor, other.neighbor + sizeof(neighbor), neighbor); + std::copy(other.blocks, other.blocks + sizeof(blocks), blocks); + std::copy(other.light, other.light + sizeof(light), light); } Chunk &Chunk::operator =(Chunk &&other) { types = other.types; - for (size_t i = 0; i < Block::FACE_COUNT; ++i) { - neighbor[i] = other.neighbor[i]; - } - blocks = std::move(other.blocks); - light = std::move(other.light); + std::copy(other.neighbor, other.neighbor + sizeof(neighbor), neighbor); + std::copy(other.blocks, other.blocks + sizeof(blocks), blocks); + std::copy(other.light, other.light + sizeof(light), light); model = std::move(other.model); position = other.position; dirty = other.dirty; @@ -413,12 +410,6 @@ bool Chunk::IsSurface(const Pos &pos) const { } -void Chunk::Allocate() { - blocks.resize(Size(), Block(0)); - light.resize(Size(), 0); -} - - void Chunk::Draw() { if (dirty) { Update(); @@ -778,7 +769,6 @@ Chunk &ChunkLoader::Generate(const Chunk::Pos &pos) { loaded.emplace_back(reg); Chunk &chunk = loaded.back(); chunk.Position(pos); - chunk.Allocate(); gen(chunk); Insert(chunk); return chunk; @@ -872,39 +862,31 @@ void ChunkLoader::GenerateSurrounding(const Chunk::Pos &pos) { } void ChunkLoader::Update() { - bool reused = false; - if (!to_generate.empty()) { - Chunk::Pos pos(to_generate.front()); - - for (auto iter(to_free.begin()), end(to_free.end()); iter != end; ++iter) { - if (iter->Position() == pos) { - iter->Relink(); - loaded.splice(loaded.end(), to_free, iter); - reused = true; - break; - } - } + if (to_generate.empty()) { + return; + } - if (!reused) { - if (to_free.empty()) { - loaded.emplace_back(reg); - } else { - to_free.front().ClearNeighbors(); - loaded.splice(loaded.end(), to_free, to_free.begin()); - reused = true; - } - Chunk &chunk = loaded.back(); - chunk.Position(pos); - chunk.Allocate(); - gen(chunk); - Insert(chunk); + Chunk::Pos pos(to_generate.front()); + to_generate.pop_front(); + + for (auto iter(to_free.begin()), end(to_free.end()); iter != end; ++iter) { + if (iter->Position() == pos) { + iter->Relink(); + loaded.splice(loaded.end(), to_free, iter); + return; } - to_generate.pop_front(); } - if (!reused && !to_free.empty()) { - to_free.pop_front(); + if (to_free.empty()) { + loaded.emplace_back(reg); + } else { + to_free.front().ClearNeighbors(); + loaded.splice(loaded.end(), to_free, to_free.begin()); } + Chunk &chunk = loaded.back(); + chunk.Position(pos); + gen(chunk); + Insert(chunk); } } diff --git a/src/chunk.hpp b/src/chunk.hpp index 32f7505..fa19776 100644 --- a/src/chunk.hpp +++ b/src/chunk.hpp @@ -91,7 +91,6 @@ public: // check if block at given index is completely enclosed (and therefore invisible) bool Obstructed(int idx) const; - void Allocate(); void Invalidate() { dirty = true; } void SetBlock(int index, const Block &); @@ -146,8 +145,8 @@ private: private: const BlockTypeRegistry *types; Chunk *neighbor[Block::FACE_COUNT]; - std::vector blocks; - std::vector light; + Block blocks[16 * 16 * 16]; + unsigned char light[16 * 16 * 16]; BlockModel model; Pos position; bool dirty;