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2017-12-15 | Daniel Karbach | make texture part of genome | blob | commitdiff | raw |
2017-12-03 | Daniel Karbach | color mutation | blob | commitdiff | raw | diff to current |
2017-12-01 | Daniel Karbach | overhaul need system | blob | commitdiff | raw | diff to current |
2017-11-28 | Daniel Karbach | fix AI | blob | commitdiff | raw | diff to current |
2017-11-28 | Daniel Karbach | creature skin overhaul | blob | commitdiff | raw | diff to current |
2017-11-28 | Daniel Karbach | generate base color for creature | blob | commitdiff | raw | diff to current |
2017-11-27 | Daniel Karbach | more variety over age | blob | commitdiff | raw | diff to current |
2017-11-26 | Daniel Karbach | split creature when it's "ripe" lol | blob | commitdiff | raw | diff to current |
2017-11-26 | Daniel Karbach | randomize creature properties a bit | blob | commitdiff | raw | diff to current |