]>
2012-10-18 | Daniel Karbach | switched to static type IDs | blob | commitdiff | raw |
2012-10-14 | Daniel Karbach | moved map data to maps.l2s | blob | commitdiff | raw | diff to current |
2012-10-09 | Daniel Karbach | closed the gap between battle and map state (yay) | blob | commitdiff | raw | diff to current |
2012-10-07 | Daniel Karbach | made TileAt/AreaAt fail silently | blob | commitdiff | raw | diff to current |
2012-10-06 | Daniel Karbach | use sdl utility functions for debug drawing | blob | commitdiff | raw | diff to current |
2012-10-06 | Daniel Karbach | added area bounds to debug overlay | blob | commitdiff | raw | diff to current |
2012-10-06 | Daniel Karbach | added debug mode for maps | blob | commitdiff | raw | diff to current |
2012-09-30 | Daniel Karbach | check blocking flags of tiles in map state | blob | commitdiff | raw | diff to current |
2012-09-29 | Daniel Karbach | added basic map classes | blob | commitdiff | raw | diff to current |