]>
2016-11-08 | Daniel Karbach | glm backwards compatibility | commit | commitdiff |
2015-11-03 | Daniel Karbach | unified location handling | commit | commitdiff |
2015-10-19 | Daniel Karbach | penalty force collision response | commit | commitdiff |
2015-09-14 | Daniel Karbach | fix block placement | commit | commitdiff |
2015-08-18 | Daniel Karbach | use collision structures for ray tests | commit | commitdiff |
2015-06-26 | Daniel Karbach | entity/world collision response | commit | commitdiff |
2015-06-25 | Daniel Karbach | collect collisions for each entity | commit | commitdiff |