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Daniel Karbach [Wed, 16 Mar 2016 14:35:25 +0000 (15:35 +0100)]
better ray/floor intersection algorithm
it's somewhat better, but still very buggy
Daniel Karbach [Fri, 11 Mar 2016 16:00:02 +0000 (17:00 +0100)]
ray/floor intersection experiments
Daniel Karbach [Tue, 8 Mar 2016 16:46:48 +0000 (17:46 +0100)]
mouse cursor mockup
with a fake intersection test
Daniel Karbach [Mon, 7 Mar 2016 16:46:10 +0000 (17:46 +0100)]
controllable camera
Daniel Karbach [Mon, 7 Mar 2016 13:20:09 +0000 (14:20 +0100)]
basic floor idea
Daniel Karbach [Wed, 2 Mar 2016 09:31:31 +0000 (10:31 +0100)]
the usual suspects
Daniel Karbach [Tue, 1 Mar 2016 16:40:07 +0000 (17:40 +0100)]
ignore