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git.localhorst.tv Git - blobs.git/log
Daniel Karbach [Mon, 18 Dec 2017 13:10:08 +0000 (14:10 +0100)]
coarse test
Daniel Karbach [Mon, 18 Dec 2017 12:34:43 +0000 (13:34 +0100)]
load universe from file
Daniel Karbach [Mon, 18 Dec 2017 11:15:07 +0000 (12:15 +0100)]
remove surface tilt
legacy from non-spherical bodies
Daniel Karbach [Mon, 18 Dec 2017 10:01:27 +0000 (11:01 +0100)]
extended filesystem test
Daniel Karbach [Mon, 18 Dec 2017 09:43:23 +0000 (10:43 +0100)]
color conversion tests
Daniel Karbach [Mon, 18 Dec 2017 09:17:04 +0000 (10:17 +0100)]
use matrix translations in ray/sphere test
because, why not
Daniel Karbach [Mon, 18 Dec 2017 09:07:05 +0000 (10:07 +0100)]
catch ray/sphere intersect corner case
Daniel Karbach [Mon, 18 Dec 2017 08:51:48 +0000 (09:51 +0100)]
test ray/sphere intersect
Daniel Karbach [Mon, 18 Dec 2017 08:18:06 +0000 (09:18 +0100)]
also run headless in coverage
Daniel Karbach [Sun, 17 Dec 2017 16:17:31 +0000 (17:17 +0100)]
basic sky box
Daniel Karbach [Fri, 15 Dec 2017 19:35:07 +0000 (20:35 +0100)]
balancing
Daniel Karbach [Fri, 15 Dec 2017 19:14:41 +0000 (20:14 +0100)]
make texture part of genome
kind of
Daniel Karbach [Fri, 15 Dec 2017 17:43:09 +0000 (18:43 +0100)]
explicit dvec to vec
Daniel Karbach [Fri, 15 Dec 2017 17:40:54 +0000 (18:40 +0100)]
real days
Daniel Karbach [Fri, 15 Dec 2017 14:31:37 +0000 (15:31 +0100)]
better camera behaviour
Daniel Karbach [Fri, 15 Dec 2017 11:41:16 +0000 (12:41 +0100)]
better heading implementation
well, hopefully better
Daniel Karbach [Wed, 13 Dec 2017 14:31:03 +0000 (15:31 +0100)]
moar intelligent search
Daniel Karbach [Wed, 13 Dec 2017 01:28:42 +0000 (02:28 +0100)]
aggression
Daniel Karbach [Tue, 12 Dec 2017 08:30:18 +0000 (09:30 +0100)]
cache perception
RK4 is a bitch
Daniel Karbach [Sun, 10 Dec 2017 17:07:50 +0000 (18:07 +0100)]
of course...
Daniel Karbach [Sun, 10 Dec 2017 17:03:38 +0000 (18:03 +0100)]
old glm? or maybe compiler?
Daniel Karbach [Sun, 10 Dec 2017 16:55:11 +0000 (17:55 +0100)]
fix for old compilers
std::defaultfloat
seriously
Daniel Karbach [Sun, 10 Dec 2017 16:32:24 +0000 (17:32 +0100)]
fix friction
Daniel Karbach [Sun, 10 Dec 2017 13:07:18 +0000 (14:07 +0100)]
allow clicking celestial bodies
Daniel Karbach [Sat, 9 Dec 2017 23:10:47 +0000 (00:10 +0100)]
reorder record panel
Daniel Karbach [Sat, 9 Dec 2017 23:00:55 +0000 (00:00 +0100)]
remove ability to fly at will
Daniel Karbach [Sat, 9 Dec 2017 22:33:01 +0000 (23:33 +0100)]
scale compatibility to same state resources only
Daniel Karbach [Sat, 9 Dec 2017 20:48:02 +0000 (21:48 +0100)]
fix segfault in creature panel
Daniel Karbach [Sat, 9 Dec 2017 20:39:44 +0000 (21:39 +0100)]
ingest forgein materials
Daniel Karbach [Sat, 9 Dec 2017 10:49:18 +0000 (11:49 +0100)]
track top ten for each record
Daniel Karbach [Fri, 8 Dec 2017 23:29:25 +0000 (00:29 +0100)]
brake hard, not break hard
Daniel Karbach [Fri, 8 Dec 2017 23:02:07 +0000 (00:02 +0100)]
fix age of dead people
Daniel Karbach [Fri, 8 Dec 2017 23:00:38 +0000 (00:00 +0100)]
split according to parent heading
Daniel Karbach [Fri, 8 Dec 2017 22:47:54 +0000 (23:47 +0100)]
the return of positive random numbers
Daniel Karbach [Fri, 8 Dec 2017 22:38:52 +0000 (23:38 +0100)]
switch creatures with left click
Daniel Karbach [Fri, 8 Dec 2017 19:57:07 +0000 (20:57 +0100)]
remember remember
Daniel Karbach [Fri, 8 Dec 2017 18:24:09 +0000 (19:24 +0100)]
spherical sun
Daniel Karbach [Fri, 8 Dec 2017 12:22:01 +0000 (13:22 +0100)]
hooray for könig lookup
Daniel Karbach [Fri, 8 Dec 2017 09:58:26 +0000 (10:58 +0100)]
use custom epsilog for orbit tests
Daniel Karbach [Fri, 8 Dec 2017 09:38:38 +0000 (10:38 +0100)]
old glm?
Daniel Karbach [Thu, 7 Dec 2017 16:43:54 +0000 (17:43 +0100)]
skip headed tests on unsupporting systems
Daniel Karbach [Thu, 7 Dec 2017 16:42:06 +0000 (17:42 +0100)]
update libglew in new debians
Daniel Karbach [Thu, 7 Dec 2017 16:13:05 +0000 (17:13 +0100)]
added container build script
Daniel Karbach [Thu, 7 Dec 2017 15:34:46 +0000 (16:34 +0100)]
use low graphics settings for tests
Daniel Karbach [Thu, 7 Dec 2017 15:26:28 +0000 (16:26 +0100)]
stolen dockerfiles from blank
Daniel Karbach [Thu, 7 Dec 2017 14:52:37 +0000 (15:52 +0100)]
test asset loading
travis plz
Daniel Karbach [Thu, 7 Dec 2017 10:08:11 +0000 (11:08 +0100)]
add ray/box intersect test
Daniel Karbach [Wed, 6 Dec 2017 23:10:48 +0000 (00:10 +0100)]
tweak moving var
Daniel Karbach [Wed, 6 Dec 2017 22:57:39 +0000 (23:57 +0100)]
random walks
Daniel Karbach [Wed, 6 Dec 2017 21:27:58 +0000 (22:27 +0100)]
spherical planets
Daniel Karbach [Mon, 4 Dec 2017 16:06:24 +0000 (17:06 +0100)]
steering tweaks
Daniel Karbach [Mon, 4 Dec 2017 15:30:23 +0000 (16:30 +0100)]
better record logging
Daniel Karbach [Mon, 4 Dec 2017 15:01:47 +0000 (16:01 +0100)]
fix layout
Daniel Karbach [Mon, 4 Dec 2017 14:26:37 +0000 (15:26 +0100)]
only show death message when damage is max
and I was wondering why they all randomly died, lol
Daniel Karbach [Mon, 4 Dec 2017 14:05:16 +0000 (15:05 +0100)]
log death just once
Daniel Karbach [Mon, 4 Dec 2017 13:53:39 +0000 (14:53 +0100)]
fix that pesky suffocation problem
the good new is, they no longer suffocate due to exhaustion
the bad new is, they no longer suffocate at all
Daniel Karbach [Mon, 4 Dec 2017 13:53:23 +0000 (14:53 +0100)]
perception
Daniel Karbach [Mon, 4 Dec 2017 11:26:15 +0000 (12:26 +0100)]
standardized logging
Daniel Karbach [Mon, 4 Dec 2017 10:38:11 +0000 (11:38 +0100)]
change mode of steering mixing
Daniel Karbach [Mon, 4 Dec 2017 10:37:29 +0000 (11:37 +0100)]
fix double deletes on app exit
Daniel Karbach [Sun, 3 Dec 2017 23:27:11 +0000 (00:27 +0100)]
color mutation
I don't see it
Daniel Karbach [Sun, 3 Dec 2017 21:37:25 +0000 (22:37 +0100)]
fix goal include
Daniel Karbach [Sun, 3 Dec 2017 21:04:25 +0000 (22:04 +0100)]
lose weight through exercise
Daniel Karbach [Sun, 3 Dec 2017 18:00:02 +0000 (19:00 +0100)]
track a few things
Daniel Karbach [Sat, 2 Dec 2017 18:10:06 +0000 (19:10 +0100)]
slightly better physics
Daniel Karbach [Sat, 2 Dec 2017 13:50:09 +0000 (14:50 +0100)]
primitive collision response
Daniel Karbach [Sat, 2 Dec 2017 10:52:14 +0000 (11:52 +0100)]
little cleanup
Daniel Karbach [Fri, 1 Dec 2017 23:38:26 +0000 (00:38 +0100)]
overhaul need system
Daniel Karbach [Fri, 1 Dec 2017 08:49:58 +0000 (09:49 +0100)]
remove outdated TODOs
Daniel Karbach [Thu, 30 Nov 2017 22:30:40 +0000 (23:30 +0100)]
old developers
*sigh*
Daniel Karbach [Thu, 30 Nov 2017 22:27:56 +0000 (23:27 +0100)]
fix turn behaviour
Daniel Karbach [Thu, 30 Nov 2017 22:27:38 +0000 (23:27 +0100)]
old compilers
*sigh*
Daniel Karbach [Thu, 30 Nov 2017 14:53:56 +0000 (15:53 +0100)]
introduce random genetic mutations
Daniel Karbach [Thu, 30 Nov 2017 11:30:45 +0000 (12:30 +0100)]
some tweaks
Daniel Karbach [Thu, 30 Nov 2017 09:32:40 +0000 (10:32 +0100)]
periodically reevaluation locate decision
Daniel Karbach [Thu, 30 Nov 2017 08:34:47 +0000 (09:34 +0100)]
avoid crowded tiles
Daniel Karbach [Wed, 29 Nov 2017 22:43:15 +0000 (23:43 +0100)]
avoid others when steering
Daniel Karbach [Wed, 29 Nov 2017 21:26:07 +0000 (22:26 +0100)]
face direction
Daniel Karbach [Wed, 29 Nov 2017 19:44:22 +0000 (20:44 +0100)]
camera controls
yay
Daniel Karbach [Tue, 28 Nov 2017 22:33:11 +0000 (23:33 +0100)]
fix AI
lol duh
Daniel Karbach [Tue, 28 Nov 2017 20:39:09 +0000 (21:39 +0100)]
creature skin overhaul
Daniel Karbach [Tue, 28 Nov 2017 18:30:07 +0000 (19:30 +0100)]
fix creature iteration
Daniel Karbach [Tue, 28 Nov 2017 16:45:07 +0000 (17:45 +0100)]
generate base color for creature
Daniel Karbach [Tue, 28 Nov 2017 16:10:23 +0000 (17:10 +0100)]
load resource colors
Daniel Karbach [Mon, 27 Nov 2017 23:03:58 +0000 (00:03 +0100)]
more variety over age
Daniel Karbach [Mon, 27 Nov 2017 21:47:33 +0000 (22:47 +0100)]
track creature with camera
Daniel Karbach [Mon, 27 Nov 2017 21:05:20 +0000 (22:05 +0100)]
use RK4 to integrate creature state
Daniel Karbach [Mon, 27 Nov 2017 20:19:49 +0000 (21:19 +0100)]
simple name generator
Daniel Karbach [Mon, 27 Nov 2017 16:38:52 +0000 (17:38 +0100)]
track where a creature has been
Daniel Karbach [Sun, 26 Nov 2017 23:29:26 +0000 (00:29 +0100)]
fix resource locator
what a happy family
Daniel Karbach [Sun, 26 Nov 2017 21:30:59 +0000 (22:30 +0100)]
split creature when it's "ripe" lol
first split is at 293s
spoiler alert: they get stuck in the ocean and starve
Daniel Karbach [Sun, 26 Nov 2017 17:29:12 +0000 (18:29 +0100)]
randomize creature properties a bit
Daniel Karbach [Sun, 26 Nov 2017 13:51:10 +0000 (14:51 +0100)]
fix return value of tsr get double
Daniel Karbach [Sat, 25 Nov 2017 12:22:43 +0000 (13:22 +0100)]
Create README.md
Daniel Karbach [Sat, 25 Nov 2017 12:11:19 +0000 (13:11 +0100)]
little better seek ai
Daniel Karbach [Fri, 24 Nov 2017 14:00:27 +0000 (15:00 +0100)]
remote outdated TODO
Daniel Karbach [Thu, 23 Nov 2017 23:11:46 +0000 (00:11 +0100)]
eating and drinking
the aim is a bit off so the little guy starves in the end :/
Daniel Karbach [Wed, 22 Nov 2017 22:24:47 +0000 (23:24 +0100)]
eat what's here
Daniel Karbach [Wed, 22 Nov 2017 21:43:14 +0000 (22:43 +0100)]
smooth breathing a bit
Daniel Karbach [Wed, 22 Nov 2017 21:18:44 +0000 (22:18 +0100)]
abstract needs a little
and let the little sucker breathe for a change