]>
git.localhorst.tv Git - l2e.git/log 
Daniel Karbach  [Wed, 17 Oct 2012 18:21:56 +0000  (20:21 +0200)] 
renamed app::State's Resize -> OnResize
Daniel Karbach  [Tue, 16 Oct 2012 21:02:42 +0000  (23:02 +0200)] 
renamed state callbacks
Daniel Karbach  [Tue, 16 Oct 2012 20:41:01 +0000  (22:41 +0200)] 
commented headers in geometry directory ^^
Daniel Karbach  [Tue, 16 Oct 2012 20:33:33 +0000  (22:33 +0200)] 
commented headers in app/ directory
Daniel Karbach  [Sun, 14 Oct 2012 21:42:59 +0000  (23:42 +0200)] 
handle compare/jump instructions in script assembler
Daniel Karbach  [Sun, 14 Oct 2012 21:19:58 +0000  (23:19 +0200)] 
added script labels in parser/interpreter
Daniel Karbach  [Sun, 14 Oct 2012 21:07:07 +0000  (23:07 +0200)] 
added compare and jump codes for scripts
Daniel Karbach  [Sun, 14 Oct 2012 18:00:30 +0000  (20:00 +0200)] 
moved map data to maps.l2s
Daniel Karbach  [Sun, 14 Oct 2012 15:06:33 +0000  (17:06 +0200)] 
added script assembler
Daniel Karbach  [Sun, 14 Oct 2012 13:34:33 +0000  (15:34 +0200)] 
less verbose token code in parser
Daniel Karbach  [Sun, 14 Oct 2012 13:31:29 +0000  (15:31 +0200)] 
parse scripts
Daniel Karbach  [Sun, 14 Oct 2012 12:44:38 +0000  (14:44 +0200)] 
added new tokens
Daniel Karbach  [Sun, 14 Oct 2012 11:56:25 +0000  (13:56 +0200)] 
implemented modulo operation for scripts
Daniel Karbach  [Sat, 13 Oct 2012 18:40:37 +0000  (20:40 +0200)] 
use scripts for map triggers
Daniel Karbach  [Sat, 13 Oct 2012 18:10:49 +0000  (20:10 +0200)] 
first scripting implementation
Daniel Karbach  [Sat, 13 Oct 2012 17:58:20 +0000  (19:58 +0200)] 
fixed trigger type switch in Map
Daniel Karbach  [Fri, 12 Oct 2012 19:25:18 +0000  (21:25 +0200)] 
added directional triggers
Daniel Karbach  [Fri, 12 Oct 2012 19:24:18 +0000  (21:24 +0200)] 
fixed stepping algo again -.-
Daniel Karbach  [Fri, 12 Oct 2012 18:56:23 +0000  (20:56 +0200)] 
initialize lastLock to an improbable position
Daniel Karbach  [Fri, 12 Oct 2012 18:55:03 +0000  (20:55 +0200)] 
made targetless camera possible
Daniel Karbach  [Fri, 12 Oct 2012 18:38:20 +0000  (20:38 +0200)] 
implemented pushable entities and pushing
Daniel Karbach  [Thu, 11 Oct 2012 21:43:25 +0000  (23:43 +0200)] 
fixed entity bounds in Map
Daniel Karbach  [Thu, 11 Oct 2012 19:44:42 +0000  (21:44 +0200)] 
don't alloc memory for inline literals
Daniel Karbach  [Tue, 9 Oct 2012 21:27:55 +0000  (23:27 +0200)] 
better allocation in interpreter
Daniel Karbach  [Tue, 9 Oct 2012 20:43:37 +0000  (22:43 +0200)] 
closed the gap between battle and map state (yay)
Daniel Karbach  [Tue, 9 Oct 2012 20:40:06 +0000  (22:40 +0200)] 
better handling of nested state changes
Daniel Karbach  [Tue, 9 Oct 2012 16:02:52 +0000  (18:02 +0200)] 
added readme file
Daniel Karbach  [Mon, 8 Oct 2012 21:46:34 +0000  (23:46 +0200)] 
added textual type/field descriptions and wiki mode
Daniel Karbach  [Mon, 8 Oct 2012 20:08:16 +0000  (22:08 +0200)] 
added 500ms blackness between map transitions
Daniel Karbach  [Mon, 8 Oct 2012 20:07:50 +0000  (22:07 +0200)] 
added lead in/out time option for ColorFade
Daniel Karbach  [Sun, 7 Oct 2012 19:02:25 +0000  (21:02 +0200)] 
store complete entity in hero
Daniel Karbach  [Sun, 7 Oct 2012 19:00:48 +0000  (21:00 +0200)] 
added loading callback for type descriptions
Daniel Karbach  [Sun, 7 Oct 2012 18:08:43 +0000  (20:08 +0200)] 
moved map sprites to data file
Daniel Karbach  [Sun, 7 Oct 2012 17:39:55 +0000  (19:39 +0200)] 
moved Hero and Stats to common
Daniel Karbach  [Sun, 7 Oct 2012 14:15:50 +0000  (16:15 +0200)] 
added map transition state
Daniel Karbach  [Sun, 7 Oct 2012 14:15:15 +0000  (16:15 +0200)] 
break out of physics loop if a state change happened
Daniel Karbach  [Sun, 7 Oct 2012 13:56:34 +0000  (15:56 +0200)] 
added ColorFade to graphics fwd.h
Daniel Karbach  [Sun, 7 Oct 2012 13:49:42 +0000  (15:49 +0200)] 
added color fading state
Daniel Karbach  [Sun, 7 Oct 2012 13:00:20 +0000  (15:00 +0200)] 
made TileAt/AreaAt fail silently
Daniel Karbach  [Sun, 7 Oct 2012 12:54:55 +0000  (14:54 +0200)] 
extracted map loading/unloading
Daniel Karbach  [Sun, 7 Oct 2012 12:40:20 +0000  (14:40 +0200)] 
added temporary map transition implementation
Daniel Karbach  [Sat, 6 Oct 2012 21:45:57 +0000  (23:45 +0200)] 
added second map to transition to
Daniel Karbach  [Sat, 6 Oct 2012 21:01:31 +0000  (23:01 +0200)] 
use sdl utility functions for debug drawing
Daniel Karbach  [Sat, 6 Oct 2012 21:01:03 +0000  (23:01 +0200)] 
added some graphics primitive functions
Daniel Karbach  [Sat, 6 Oct 2012 20:35:34 +0000  (22:35 +0200)] 
added area bounds to debug overlay
Daniel Karbach  [Sat, 6 Oct 2012 20:22:05 +0000  (22:22 +0200)] 
moved test trigger to door coordinates
Daniel Karbach  [Sat, 6 Oct 2012 20:21:48 +0000  (22:21 +0200)] 
added triggers to map debug render
Daniel Karbach  [Sat, 6 Oct 2012 20:08:11 +0000  (22:08 +0200)] 
added debug mode for maps
Daniel Karbach  [Sat, 6 Oct 2012 20:07:19 +0000  (22:07 +0200)] 
added 4 debug keys
Daniel Karbach  [Sat, 6 Oct 2012 19:46:05 +0000  (21:46 +0200)] 
added second map area
Daniel Karbach  [Sat, 6 Oct 2012 00:06:41 +0000  (02:06  +0200)] 
reversed order of monster checks
Daniel Karbach  [Fri, 5 Oct 2012 20:48:02 +0000  (22:48 +0200)] 
begun monster vicinity checking
Daniel Karbach  [Fri, 5 Oct 2012 20:47:27 +0000  (22:47 +0200)] 
fix blocking flag of guy
Daniel Karbach  [Fri, 5 Oct 2012 16:52:22 +0000  (18:52 +0200)] 
check for blocking entities when trying to move
Daniel Karbach  [Fri, 5 Oct 2012 16:27:27 +0000  (18:27 +0200)] 
added monster dummy
Daniel Karbach  [Fri, 5 Oct 2012 15:03:33 +0000  (17:03 +0200)] 
don't lock player character onto its tile
Daniel Karbach  [Fri, 5 Oct 2012 14:52:55 +0000  (16:52 +0200)] 
implemented followers
Daniel Karbach  [Fri, 5 Oct 2012 13:54:50 +0000  (15:54 +0200)] 
more Vector operations
Daniel Karbach  [Fri, 5 Oct 2012 13:11:59 +0000  (15:11 +0200)] 
extracted tile coordinates calculation
Daniel Karbach  [Fri, 5 Oct 2012 11:39:39 +0000  (13:39 +0200)] 
added movement timer to track blocked movement
Daniel Karbach  [Wed, 3 Oct 2012 15:23:31 +0000  (17:23 +0200)] 
added entity follower list
Daniel Karbach  [Wed, 3 Oct 2012 13:55:43 +0000  (15:55 +0200)] 
added map sprites for 3 other heroes
Daniel Karbach  [Wed, 3 Oct 2012 13:09:02 +0000  (15:09 +0200)] 
trigger handling in map state
Daniel Karbach  [Wed, 3 Oct 2012 13:05:51 +0000  (15:05 +0200)] 
added map trigger prototype
Daniel Karbach  [Tue, 2 Oct 2012 20:25:38 +0000  (22:25 +0200)] 
shift walking animation by one frame
Daniel Karbach  [Tue, 2 Oct 2012 20:25:17 +0000  (22:25 +0200)] 
frame shiftability in animation runner
Daniel Karbach  [Tue, 2 Oct 2012 20:08:44 +0000  (22:08 +0200)] 
start/stop animation of player character
Daniel Karbach  [Tue, 2 Oct 2012 20:03:12 +0000  (22:03 +0200)] 
allow checking of multiple keys at once
Daniel Karbach  [Tue, 2 Oct 2012 20:01:22 +0000  (22:01 +0200)] 
changed how animation runners handle sprite overrides
Daniel Karbach  [Sun, 30 Sep 2012 18:32:45 +0000  (20:32 +0200)] 
added grid lock checking in map state
Daniel Karbach  [Sun, 30 Sep 2012 18:13:29 +0000  (20:13 +0200)] 
added comparison operators to vector template
Daniel Karbach  [Sun, 30 Sep 2012 16:50:44 +0000  (18:50 +0200)] 
initialize MapState::nextDirection
Daniel Karbach  [Sun, 30 Sep 2012 16:47:44 +0000  (18:47 +0200)] 
moved grid logic to world update routine
Daniel Karbach  [Sun, 30 Sep 2012 15:49:57 +0000  (17:49 +0200)] 
check blocking flags of tiles in map state
Daniel Karbach  [Sun, 30 Sep 2012 15:08:29 +0000  (17:08 +0200)] 
added entity orientation awareness
Daniel Karbach  [Sun, 30 Sep 2012 14:50:17 +0000  (16:50 +0200)] 
check tile lock in Entity
Daniel Karbach  [Sun, 30 Sep 2012 14:49:28 +0000  (16:49 +0200)] 
added tile flags in main
Daniel Karbach  [Sun, 30 Sep 2012 14:26:27 +0000  (16:26 +0200)] 
added test entity
Daniel Karbach  [Sun, 30 Sep 2012 14:26:13 +0000  (16:26 +0200)] 
plugged entities into map state
Daniel Karbach  [Sun, 30 Sep 2012 14:25:20 +0000  (16:25 +0200)] 
added Entity class
Daniel Karbach  [Sun, 30 Sep 2012 14:24:14 +0000  (16:24 +0200)] 
changed camera target to float
Daniel Karbach  [Sun, 30 Sep 2012 14:23:24 +0000  (16:23 +0200)] 
added mixed-type operators to Vector template
Daniel Karbach  [Sat, 29 Sep 2012 19:02:34 +0000  (21:02 +0200)] 
added test tileset, area and map
Daniel Karbach  [Sat, 29 Sep 2012 19:01:54 +0000  (21:01 +0200)] 
added application state for map
Daniel Karbach  [Sat, 29 Sep 2012 17:52:27 +0000  (19:52 +0200)] 
added camera class
Daniel Karbach  [Sat, 29 Sep 2012 17:21:29 +0000  (19:21 +0200)] 
added forwarding header for map namespace
Daniel Karbach  [Sat, 29 Sep 2012 16:45:01 +0000  (18:45 +0200)] 
added basic map classes
Daniel Karbach  [Sat, 29 Sep 2012 17:18:44 +0000  (19:18 +0200)] 
added forwarding headers
Daniel Karbach  [Wed, 19 Sep 2012 20:34:04 +0000  (22:34 +0200)] 
added Caster class to simplify the code in main()
Daniel Karbach  [Sat, 15 Sep 2012 20:12:22 +0000  (22:12 +0200)] 
added error message for missing definitions in PLAY mode
Daniel Karbach  [Sat, 15 Sep 2012 19:53:10 +0000  (21:53 +0200)] 
removed some leftover lines from linker branch
Daniel Karbach  [Sat, 15 Sep 2012 19:14:04 +0000  (21:14 +0200)] 
generate header when output file ends with 'h'
Daniel Karbach  [Sat, 15 Sep 2012 19:01:11 +0000  (21:01 +0200)] 
added dump option
Daniel Karbach  [Sat, 15 Sep 2012 18:30:10 +0000  (20:30 +0200)] 
added argument interpreter
Daniel Karbach  [Sat, 15 Sep 2012 17:01:05 +0000  (19:01 +0200)] 
made fields of type descriptions accessible
Daniel Karbach  [Thu, 13 Sep 2012 21:16:18 +0000  (23:16 +0200)] 
added l2 object files to gitignore
Daniel Karbach  [Thu, 13 Sep 2012 20:43:45 +0000  (22:43 +0200)] 
made Interpreter constructor explicit and added an error message
Daniel Karbach  [Thu, 13 Sep 2012 20:34:50 +0000  (22:34 +0200)] 
added linkage type and some getters to Interpreter
Daniel Karbach  [Tue, 11 Sep 2012 19:51:57 +0000  (21:51 +0200)] 
define NDEBUG for Release build config
Daniel Karbach  [Tue, 11 Sep 2012 19:45:15 +0000  (21:45 +0200)] 
handle special case of Image type objects