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git.localhorst.tv Git - l2e.git/log 
 
 
 
 
 
 
Daniel Karbach  [Tue, 2 Oct 2012 20:25:17 +0000  (22:25 +0200)] 
 
frame shiftability in animation runner 
 
Daniel Karbach  [Tue, 2 Oct 2012 20:08:44 +0000  (22:08 +0200)] 
 
start/stop animation of player character 
 
Daniel Karbach  [Tue, 2 Oct 2012 20:03:12 +0000  (22:03 +0200)] 
 
allow checking of multiple keys at once 
 
Daniel Karbach  [Tue, 2 Oct 2012 20:01:22 +0000  (22:01 +0200)] 
 
changed how animation runners handle sprite overrides 
 
Daniel Karbach  [Sun, 30 Sep 2012 18:32:45 +0000  (20:32 +0200)] 
 
added grid lock checking in map state 
 
Daniel Karbach  [Sun, 30 Sep 2012 18:13:29 +0000  (20:13 +0200)] 
 
added comparison operators to vector template 
 
Daniel Karbach  [Sun, 30 Sep 2012 16:50:44 +0000  (18:50 +0200)] 
 
initialize MapState::nextDirection 
 
whoops 
 
Daniel Karbach  [Sun, 30 Sep 2012 16:47:44 +0000  (18:47 +0200)] 
 
moved grid logic to world update routine 
 
fixes #16 
 
Daniel Karbach  [Sun, 30 Sep 2012 15:49:57 +0000  (17:49 +0200)] 
 
check blocking flags of tiles in map state 
 
Daniel Karbach  [Sun, 30 Sep 2012 15:08:29 +0000  (17:08 +0200)] 
 
added entity orientation awareness 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:50:17 +0000  (16:50 +0200)] 
 
check tile lock in Entity 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:49:28 +0000  (16:49 +0200)] 
 
added tile flags in main 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:26:27 +0000  (16:26 +0200)] 
 
added test entity 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:26:13 +0000  (16:26 +0200)] 
 
plugged entities into map state 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:25:20 +0000  (16:25 +0200)] 
 
added Entity class 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:24:14 +0000  (16:24 +0200)] 
 
changed camera target to float 
 
Daniel Karbach  [Sun, 30 Sep 2012 14:23:24 +0000  (16:23 +0200)] 
 
added mixed-type operators to Vector template 
 
Daniel Karbach  [Sat, 29 Sep 2012 19:02:34 +0000  (21:02 +0200)] 
 
added test tileset, area and map 
 
Daniel Karbach  [Sat, 29 Sep 2012 19:01:54 +0000  (21:01 +0200)] 
 
added application state for map 
 
Daniel Karbach  [Sat, 29 Sep 2012 17:52:27 +0000  (19:52 +0200)] 
 
added camera class 
 
Daniel Karbach  [Sat, 29 Sep 2012 17:21:29 +0000  (19:21 +0200)] 
 
added forwarding header for map namespace 
 
Daniel Karbach  [Sat, 29 Sep 2012 16:45:01 +0000  (18:45 +0200)] 
 
added basic map classes 
 
Daniel Karbach  [Sat, 29 Sep 2012 17:18:44 +0000  (19:18 +0200)] 
 
added forwarding headers 
 
Daniel Karbach  [Wed, 19 Sep 2012 20:34:04 +0000  (22:34 +0200)] 
 
added Caster class to simplify the code in main() 
 
Daniel Karbach  [Sat, 15 Sep 2012 20:12:22 +0000  (22:12 +0200)] 
 
added error message for missing definitions in PLAY mode 
 
Daniel Karbach  [Sat, 15 Sep 2012 19:53:10 +0000  (21:53 +0200)] 
 
removed some leftover lines from linker branch 
 
Daniel Karbach  [Sat, 15 Sep 2012 19:14:04 +0000  (21:14 +0200)] 
 
generate header when output file ends with 'h' 
 
Daniel Karbach  [Sat, 15 Sep 2012 19:01:11 +0000  (21:01 +0200)] 
 
added dump option 
 
supply -d as an argument to dump read files 
 
Daniel Karbach  [Sat, 15 Sep 2012 18:30:10 +0000  (20:30 +0200)] 
 
added argument interpreter 
 
Daniel Karbach  [Sat, 15 Sep 2012 17:01:05 +0000  (19:01 +0200)] 
 
made fields of type descriptions accessible 
 
Daniel Karbach  [Thu, 13 Sep 2012 21:16:18 +0000  (23:16 +0200)] 
 
added l2 object files to gitignore 
 
Daniel Karbach  [Thu, 13 Sep 2012 20:43:45 +0000  (22:43 +0200)] 
 
made Interpreter constructor explicit and added an error message 
 
Daniel Karbach  [Thu, 13 Sep 2012 20:34:50 +0000  (22:34 +0200)] 
 
added linkage type and some getters to Interpreter 
 
Daniel Karbach  [Tue, 11 Sep 2012 19:51:57 +0000  (21:51 +0200)] 
 
define NDEBUG for Release build config 
 
Daniel Karbach  [Tue, 11 Sep 2012 19:45:15 +0000  (21:45 +0200)] 
 
handle special case of Image type objects 
 
Daniel Karbach  [Tue, 11 Sep 2012 19:44:24 +0000  (21:44 +0200)] 
 
fixed type of monster number properties 
 
Daniel Karbach  [Tue, 11 Sep 2012 19:06:52 +0000  (21:06 +0200)] 
 
included type definition of Monster in main() 
 
Daniel Karbach  [Tue, 11 Sep 2012 19:04:54 +0000  (21:04 +0200)] 
 
split reading of literal from reading its defined name 
 
Daniel Karbach  [Tue, 11 Sep 2012 18:34:29 +0000  (20:34 +0200)] 
 
revised array type notation 
 
Daniel Karbach  [Mon, 10 Sep 2012 20:59:01 +0000  (22:59 +0200)] 
 
added missing spell flags 
 
Daniel Karbach  [Mon, 10 Sep 2012 20:55:07 +0000  (22:55 +0200)] 
 
tackled some problems (not all :) ) 
 
Daniel Karbach  [Mon, 10 Sep 2012 20:32:10 +0000  (22:32 +0200)] 
 
added constructors for described types 
 
Daniel Karbach  [Mon, 10 Sep 2012 20:08:28 +0000  (22:08 +0200)] 
 
removed type resolution from Animation::addFields 
 
Daniel Karbach  [Mon, 10 Sep 2012 20:02:19 +0000  (22:02 +0200)] 
 
converted pseudo-fields into real ones 
 
Daniel Karbach  [Sun, 9 Sep 2012 13:42:49 +0000  (15:42 +0200)] 
 
fixed property names of BattleResources 
 
Daniel Karbach  [Sun, 9 Sep 2012 13:41:28 +0000  (15:41 +0200)] 
 
reordered type description creation to avoid reallocation 
 
Daniel Karbach  [Sun, 9 Sep 2012 13:32:16 +0000  (15:32 +0200)] 
 
fixed some issues to get it to compile again 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:49:45 +0000  (14:49 +0200)] 
 
added type description of Stats 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:45:00 +0000  (14:45 +0200)] 
 
added type description of Sprite 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:40:20 +0000  (14:40 +0200)] 
 
added partial type description of Spell 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:31:07 +0000  (14:31 +0200)] 
 
added type description of PartyLayout 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:19:49 +0000  (14:19 +0200)] 
 
added type description of Monster 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:18:33 +0000  (14:18 +0200)] 
 
fixed hero animations reference type 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:14:13 +0000  (14:14 +0200)] 
 
added type description of MenuProperties 
 
Daniel Karbach  [Sun, 9 Sep 2012 12:05:14 +0000  (14:05 +0200)] 
 
added type description of Hero 
 
Daniel Karbach  [Sun, 9 Sep 2012 11:51:11 +0000  (13:51 +0200)] 
 
added partial type description of Item 
 
still missing a way to describe bit fields/flags 
 
Daniel Karbach  [Sat, 8 Sep 2012 12:38:21 +0000  (14:38 +0200)] 
 
added type description of Ikari 
 
Daniel Karbach  [Wed, 5 Sep 2012 21:20:27 +0000  (23:20 +0200)] 
 
added type description of Gauge 
 
Daniel Karbach  [Wed, 5 Sep 2012 21:06:38 +0000  (23:06 +0200)] 
 
added type description of Frame 
 
Daniel Karbach  [Wed, 5 Sep 2012 21:01:26 +0000  (23:01 +0200)] 
 
added type description of Font 
 
Daniel Karbach  [Wed, 5 Sep 2012 20:27:02 +0000  (22:27 +0200)] 
 
added type description of complex animation 
 
Daniel Karbach  [Wed, 5 Sep 2012 20:06:35 +0000  (22:06 +0200)] 
 
added type description of simple animation 
 
Daniel Karbach  [Wed, 5 Sep 2012 19:46:07 +0000  (21:46 +0200)] 
 
added type description of battle::Resources 
 
Daniel Karbach  [Wed, 5 Sep 2012 19:44:57 +0000  (21:44 +0200)] 
 
added type description class 
 
Daniel Karbach  [Mon, 3 Sep 2012 20:12:51 +0000  (22:12 +0200)] 
 
set -Werror compiler flag for loader subdir 
 
Daniel Karbach  [Mon, 3 Sep 2012 19:58:28 +0000  (21:58 +0200)] 
 
Merge branch 'loader' 
 
This introduces the capability of loading l2 formatted source files. 
The syntax for those is described here: 
http://luke.redirectme.net/redmine/projects/l2e/wiki/LoaderSource 
 
Please note that this method of loading data is very inefficient, but 
convenient. Efficiency issues will be adressed by a binary file format 
which mentioned source files can be compiled to. 
 
Also, some representations have been adapted to a more link-friendly 
structure and most of the configuration code in main has been moved to 
their respective l2s files residing in /test-data/ . 
 
Daniel Karbach  [Mon, 3 Sep 2012 19:56:12 +0000  (21:56 +0200)] 
 
made high level parser errors a bit more expressive 
 
Daniel Karbach  [Sun, 2 Sep 2012 17:20:16 +0000  (19:20 +0200)] 
 
split headers off of ikaris, items, and spells 
 
Daniel Karbach  [Sun, 2 Sep 2012 17:19:40 +0000  (19:19 +0200)] 
 
added utility function to create headers 
 
Daniel Karbach  [Sun, 2 Sep 2012 17:19:02 +0000  (19:19 +0200)] 
 
fixed some issues with the grammar 
 
Daniel Karbach  [Sun, 2 Sep 2012 16:53:20 +0000  (18:53 +0200)] 
 
added interpretation of battle resources 
 
Daniel Karbach  [Sun, 2 Sep 2012 15:32:58 +0000  (17:32 +0200)] 
 
refactored battle resources to better compatibility with loader 
 
Daniel Karbach  [Sun, 2 Sep 2012 15:23:34 +0000  (17:23 +0200)] 
 
moved menu prototypes to test.l2s 
 
Daniel Karbach  [Sun, 2 Sep 2012 14:51:40 +0000  (16:51 +0200)] 
 
extracted menu properties to a non-template struct 
 
Daniel Karbach  [Sun, 2 Sep 2012 14:30:35 +0000  (16:30 +0200)] 
 
added interpretation of colors 
 
Daniel Karbach  [Sun, 2 Sep 2012 14:29:02 +0000  (16:29 +0200)] 
 
fixed parsing of colors 
 
Daniel Karbach  [Sat, 1 Sep 2012 19:01:58 +0000  (21:01 +0200)] 
 
use correct headline in SelectIkari 
 
Daniel Karbach  [Sat, 1 Sep 2012 18:59:12 +0000  (20:59 +0200)] 
 
moved most of the remaining data from main to test.l2s 
 
now only menu prototypes and battle resources are missing 
 
Daniel Karbach  [Sat, 1 Sep 2012 18:43:44 +0000  (20:43 +0200)] 
 
moved Guy's and Dekar's (well, Artea's) equipment to items.l2s 
 
Daniel Karbach  [Sat, 1 Sep 2012 18:34:07 +0000  (20:34 +0200)] 
 
moved Guy's equipment to items.l2s 
 
Daniel Karbach  [Sat, 1 Sep 2012 18:01:11 +0000  (20:01 +0200)] 
 
moved Maxim's and Selan's equipment to items.l2s 
 
Daniel Karbach  [Sat, 1 Sep 2012 17:01:50 +0000  (19:01 +0200)] 
 
added hard support for path names in source files 
 
Daniel Karbach  [Sat, 1 Sep 2012 16:28:50 +0000  (18:28 +0200)] 
 
resolve inclusion path name in Parser 
 
Daniel Karbach  [Sat, 1 Sep 2012 13:55:48 +0000  (15:55 +0200)] 
 
moved some items to l2 source files 
 
Daniel Karbach  [Sat, 1 Sep 2012 13:55:26 +0000  (15:55 +0200)] 
 
added interpretation of Ikari and Item 
 
Daniel Karbach  [Fri, 31 Aug 2012 21:46:59 +0000  (23:46 +0200)] 
 
moved icon config to test.l2s 
 
Daniel Karbach  [Fri, 31 Aug 2012 21:46:35 +0000  (23:46 +0200)] 
 
sorry, forgot the spells source file 
 
Daniel Karbach  [Fri, 31 Aug 2012 21:35:27 +0000  (23:35 +0200)] 
 
added Spell and TargetingMode interpretation 
 
Daniel Karbach  [Fri, 31 Aug 2012 21:35:02 +0000  (23:35 +0200)] 
 
made single properties of TargetingMode configurable 
 
Daniel Karbach  [Fri, 31 Aug 2012 21:31:55 +0000  (23:31 +0200)] 
 
added error message for unreadable files in Parser 
 
Daniel Karbach  [Fri, 31 Aug 2012 20:39:23 +0000  (22:39 +0200)] 
 
moved more configuration to test.l2s 
 
Daniel Karbach  [Fri, 31 Aug 2012 20:18:06 +0000  (22:18 +0200)] 
 
added interpretation of gauges 
 
Daniel Karbach  [Fri, 31 Aug 2012 19:52:33 +0000  (21:52 +0200)] 
 
made Gauge default constructible 
 
Daniel Karbach  [Fri, 31 Aug 2012 19:43:26 +0000  (21:43 +0200)] 
 
added interpretation of Font and Frame objects 
 
Daniel Karbach  [Fri, 31 Aug 2012 19:20:46 +0000  (21:20 +0200)] 
 
made Frame default constructible 
 
Daniel Karbach  [Fri, 31 Aug 2012 19:13:57 +0000  (21:13 +0200)] 
 
made Font default constructible 
 
Daniel Karbach  [Fri, 31 Aug 2012 19:00:48 +0000  (21:00 +0200)] 
 
moved some sprites to test.l2s 
 
Daniel Karbach  [Fri, 31 Aug 2012 18:40:39 +0000  (20:40 +0200)] 
 
added interpretation of PartyLayout 
 
Daniel Karbach  [Fri, 31 Aug 2012 18:13:55 +0000  (20:13 +0200)] 
 
more literals supported in Interpreter 
 
Daniel Karbach  [Thu, 30 Aug 2012 20:34:03 +0000  (22:34 +0200)] 
 
split complex and simple animations in interpreter