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12 years agoadded interpretation of PartyLayout
Daniel Karbach [Fri, 31 Aug 2012 18:40:39 +0000 (20:40 +0200)]
added interpretation of PartyLayout

12 years agomore literals supported in Interpreter
Daniel Karbach [Fri, 31 Aug 2012 18:13:55 +0000 (20:13 +0200)]
more literals supported in Interpreter

12 years agosplit complex and simple animations in interpreter
Daniel Karbach [Thu, 30 Aug 2012 20:34:03 +0000 (22:34 +0200)]
split complex and simple animations in interpreter

12 years agomoved Guy's and Dekar's configuration to test.l2s
Daniel Karbach [Thu, 30 Aug 2012 19:54:57 +0000 (21:54 +0200)]
moved Guy's and Dekar's configuration to test.l2s

12 years agoremoved parser debug output
Daniel Karbach [Wed, 29 Aug 2012 22:47:15 +0000 (00:47 +0200)]
removed parser debug output

12 years agomoved Selan to test.l2s
Daniel Karbach [Wed, 29 Aug 2012 22:19:31 +0000 (00:19 +0200)]
moved Selan to test.l2s

12 years agostore pointers rather than objects in Interpreter
Daniel Karbach [Wed, 29 Aug 2012 22:01:08 +0000 (00:01 +0200)]
store pointers rather than objects in Interpreter

to avoid problems due to reallocation

12 years agointerpret Monster's meleeAnimation property
Daniel Karbach [Wed, 29 Aug 2012 21:32:48 +0000 (23:32 +0200)]
interpret Monster's meleeAnimation property

12 years agodeallocate most of the stuff Interpreter reservers
Daniel Karbach [Wed, 29 Aug 2012 20:53:06 +0000 (22:53 +0200)]
deallocate most of the stuff Interpreter reservers

more to come

12 years agoadded destructors for ParsedSource & Co. to free some resources
Daniel Karbach [Wed, 29 Aug 2012 19:25:42 +0000 (21:25 +0200)]
added destructors for ParsedSource & Co. to free some resources

12 years agouse definition of Maxim and Lizard from source
Daniel Karbach [Wed, 29 Aug 2012 18:57:41 +0000 (20:57 +0200)]
use definition of Maxim and Lizard from source

12 years agoadded comments (/*…*/ and //…\n)
Daniel Karbach [Wed, 29 Aug 2012 18:56:15 +0000 (20:56 +0200)]
added comments (/*…*/ and //…\n)

12 years agoadded getters for interpreted objects
Daniel Karbach [Wed, 29 Aug 2012 18:15:04 +0000 (20:15 +0200)]
added getters for interpreted objects

12 years agointerpretation of Heros and Monsters
Daniel Karbach [Tue, 28 Aug 2012 21:45:32 +0000 (23:45 +0200)]
interpretation of Heros and Monsters

12 years agoset correct literal status in Value constructor
Daniel Karbach [Tue, 28 Aug 2012 20:50:17 +0000 (22:50 +0200)]
set correct literal status in Value constructor

12 years agoadded setters for animations
Daniel Karbach [Tue, 28 Aug 2012 20:09:37 +0000 (22:09 +0200)]
added setters for animations

12 years agoadded setters for stats
Daniel Karbach [Tue, 28 Aug 2012 19:36:10 +0000 (21:36 +0200)]
added setters for stats

12 years agomade Sprite default constructible
Daniel Karbach [Tue, 28 Aug 2012 19:21:44 +0000 (21:21 +0200)]
made Sprite default constructible

12 years agostarted an interpreter for parsed sources
Daniel Karbach [Sun, 26 Aug 2012 22:03:28 +0000 (00:03 +0200)]
started an interpreter for parsed sources

12 years agoadded getters for property lists
Daniel Karbach [Sun, 26 Aug 2012 22:02:57 +0000 (00:02 +0200)]
added getters for property lists

12 years agoadded more getters to ParsedSource
Daniel Karbach [Sun, 26 Aug 2012 21:16:52 +0000 (23:16 +0200)]
added more getters to ParsedSource

12 years agomore information in parsed source and output
Daniel Karbach [Sun, 26 Aug 2012 20:36:47 +0000 (22:36 +0200)]
more information in parsed source and output

12 years agoadded test data
Daniel Karbach [Sun, 26 Aug 2012 19:55:22 +0000 (21:55 +0200)]
added test data

12 years agoadded support for arrays of property lists
Daniel Karbach [Sun, 26 Aug 2012 19:54:48 +0000 (21:54 +0200)]
added support for arrays of property lists

12 years agouse a syntax that my ide recognizes valid -.-
Daniel Karbach [Sun, 26 Aug 2012 19:45:23 +0000 (21:45 +0200)]
use a syntax that my ide recognizes valid -.-

12 years agomade parsing exceptions a little more informative
Daniel Karbach [Sun, 26 Aug 2012 19:43:34 +0000 (21:43 +0200)]
made parsing exceptions a little more informative

12 years agoadded basic parser (not completely tested)
Daniel Karbach [Sun, 26 Aug 2012 18:46:06 +0000 (20:46 +0200)]
added basic parser (not completely tested)

12 years agoadded peek function to tokenizer
Daniel Karbach [Sun, 26 Aug 2012 15:16:51 +0000 (17:16 +0200)]
added peek function to tokenizer

12 years agoadded missing parentheses tokens
Daniel Karbach [Sun, 26 Aug 2012 15:04:21 +0000 (17:04 +0200)]
added missing parentheses tokens

12 years agointroduced exception type for tokenizer
Daniel Karbach [Sun, 26 Aug 2012 14:47:44 +0000 (16:47 +0200)]
introduced exception type for tokenizer

12 years agomade tokenizer and token constructors explicit
Daniel Karbach [Sun, 26 Aug 2012 14:33:14 +0000 (16:33 +0200)]
made tokenizer and token constructors explicit

12 years agoadded function to convert token types to strings
Daniel Karbach [Sun, 26 Aug 2012 14:31:34 +0000 (16:31 +0200)]
added function to convert token types to strings

12 years agoadded output function for token types
Daniel Karbach [Sun, 26 Aug 2012 13:31:49 +0000 (15:31 +0200)]
added output function for token types

12 years agoadded tokenizer
Daniel Karbach [Sun, 26 Aug 2012 12:28:03 +0000 (14:28 +0200)]
added tokenizer

12 years agomoved TODOs to tracker
Daniel Karbach [Sat, 25 Aug 2012 18:14:08 +0000 (20:14 +0200)]
moved TODOs to tracker

see: http://luke.redirectme.net/redmine/projects/l2e/issues

12 years agoremoved invalid TODO from spell selection
Daniel Karbach [Sat, 25 Aug 2012 17:47:29 +0000 (19:47 +0200)]
removed invalid TODO from spell selection

no need to remove items when selecting a spell ^^

12 years agoremoved pasting fail from ikari selection
Daniel Karbach [Sat, 25 Aug 2012 17:46:22 +0000 (19:46 +0200)]
removed pasting fail from ikari selection

12 years agoswitched some (x,y) and (w,h) pairs to vectors
Daniel Karbach [Wed, 22 Aug 2012 21:17:03 +0000 (23:17 +0200)]
switched some (x,y) and (w,h) pairs to vectors

12 years agomerged Point into Vector
Daniel Karbach [Wed, 22 Aug 2012 20:35:37 +0000 (22:35 +0200)]
merged Point into Vector

this should make some stuff a lot easier

12 years agoextracted damage calculation once more
Daniel Karbach [Wed, 22 Aug 2012 20:14:53 +0000 (22:14 +0200)]
extracted damage calculation once more

12 years agoset targeting mode for weapons in main
Daniel Karbach [Wed, 22 Aug 2012 19:54:47 +0000 (21:54 +0200)]
set targeting mode for weapons in main

12 years agofixed attack choice reset bug
Daniel Karbach [Wed, 22 Aug 2012 19:50:25 +0000 (21:50 +0200)]
fixed attack choice reset bug

did not reset the first hero's attack choice when cancelling the second hero's selection

12 years agorenamed TargetSelections Enemies to Monsters
Daniel Karbach [Wed, 22 Aug 2012 19:49:34 +0000 (21:49 +0200)]
renamed TargetSelections Enemies to Monsters

12 years agorandomized monsters' attack target selection
Daniel Karbach [Wed, 22 Aug 2012 19:45:10 +0000 (21:45 +0200)]
randomized monsters' attack target selection

12 years agoremoved invalid TODO :o
Daniel Karbach [Wed, 22 Aug 2012 19:05:55 +0000 (21:05 +0200)]
removed invalid TODO :o

12 years agoadded target selection type detection for weapons
Daniel Karbach [Tue, 21 Aug 2012 21:27:32 +0000 (23:27 +0200)]
added target selection type detection for weapons

12 years agoremoved battleState TODOs
Daniel Karbach [Tue, 21 Aug 2012 20:28:25 +0000 (22:28 +0200)]
removed battleState TODOs

this current version should do for the next few days

12 years agomoved monster's position to Monster
Daniel Karbach [Tue, 21 Aug 2012 20:24:24 +0000 (22:24 +0200)]
moved monster's position to Monster

12 years agomoved hero position to Hero
Daniel Karbach [Tue, 21 Aug 2012 20:15:08 +0000 (22:15 +0200)]
moved hero position to Hero

12 years agorenamed BattleState's GetItemMenu -> ItemMenu
Daniel Karbach [Tue, 21 Aug 2012 19:55:27 +0000 (21:55 +0200)]
renamed BattleState's GetItemMenu -> ItemMenu

12 years agoremoved redunant getters for spell and ikari menus
Daniel Karbach [Tue, 21 Aug 2012 19:39:37 +0000 (21:39 +0200)]
removed redunant getters for spell and ikari menus

12 years agoremoved redundant BattleState::MonsterAttackChoiceAt(int)
Daniel Karbach [Tue, 21 Aug 2012 19:35:42 +0000 (21:35 +0200)]
removed redundant BattleState::MonsterAttackChoiceAt(int)

12 years agomoved monsters' attack choices to Monster
Daniel Karbach [Tue, 21 Aug 2012 19:32:27 +0000 (21:32 +0200)]
moved monsters' attack choices to Monster

12 years agoremoved redundant BattleState::AttackChoiceAt(int)
Daniel Karbach [Tue, 21 Aug 2012 19:18:25 +0000 (21:18 +0200)]
removed redundant BattleState::AttackChoiceAt(int)

12 years agoremoved redundant BattleState::ActiveHeroAttackChoice()
Daniel Karbach [Tue, 21 Aug 2012 19:14:04 +0000 (21:14 +0200)]
removed redundant BattleState::ActiveHeroAttackChoice()

12 years agoadded some assertions concerning BattleState::activeHero
Daniel Karbach [Tue, 21 Aug 2012 19:06:29 +0000 (21:06 +0200)]
added some assertions concerning BattleState::activeHero

12 years agofixed a bug in BattleState::PreviousHero()
Daniel Karbach [Tue, 21 Aug 2012 19:02:58 +0000 (21:02 +0200)]
fixed a bug in BattleState::PreviousHero()

didn't account for dead heroes; now does

12 years agomoved spell and ikari menu initialization to Hero
Daniel Karbach [Tue, 21 Aug 2012 18:58:48 +0000 (20:58 +0200)]
moved spell and ikari menu initialization to Hero

12 years agomoved some Hero related stuff out of BattleState
Daniel Karbach [Tue, 21 Aug 2012 18:47:29 +0000 (20:47 +0200)]
moved some Hero related stuff out of BattleState

12 years agofix monster attack animation frame offsets
Daniel Karbach [Mon, 20 Aug 2012 21:57:18 +0000 (23:57 +0200)]
fix monster attack animation frame offsets

12 years agoput animations in place
Daniel Karbach [Mon, 20 Aug 2012 21:56:22 +0000 (23:56 +0200)]
put animations in place

12 years agochanged number animation prototype to plain animation pointer
Daniel Karbach [Mon, 20 Aug 2012 21:52:47 +0000 (23:52 +0200)]
changed number animation prototype to plain animation pointer

12 years agoadjusted NumberAnimation to use animation runner
Daniel Karbach [Mon, 20 Aug 2012 21:49:56 +0000 (23:49 +0200)]
adjusted NumberAnimation to use animation runner

12 years agoyet more stuff for AnimationRunner
Daniel Karbach [Mon, 20 Aug 2012 21:49:19 +0000 (23:49 +0200)]
yet more stuff for AnimationRunner

12 years agofixed timer type in AnimationRunner::Clear()
Daniel Karbach [Mon, 20 Aug 2012 21:42:16 +0000 (23:42 +0200)]
fixed timer type in AnimationRunner::Clear()

12 years agoadjusted PerformAttacks' usage of animations
Daniel Karbach [Mon, 20 Aug 2012 21:41:10 +0000 (23:41 +0200)]
adjusted PerformAttacks' usage of animations

12 years agoadded animation runners to Hero and Monster
Daniel Karbach [Mon, 20 Aug 2012 21:37:28 +0000 (23:37 +0200)]
added animation runners to Hero and Monster

12 years agobroadened animation runner interface
Daniel Karbach [Mon, 20 Aug 2012 21:36:39 +0000 (23:36 +0200)]
broadened animation runner interface

12 years agosplit animation running from animation definition
Daniel Karbach [Mon, 20 Aug 2012 21:12:04 +0000 (23:12 +0200)]
split animation running from animation definition

12 years agocheck for victory or defeat when looking for the next attack
Daniel Karbach [Mon, 20 Aug 2012 20:54:40 +0000 (22:54 +0200)]
check for victory or defeat when looking for the next attack

12 years agoput hero into a variable when applying damage for debugging purposes
Daniel Karbach [Mon, 20 Aug 2012 20:52:01 +0000 (22:52 +0200)]
put hero into a variable when applying damage for debugging purposes

12 years agoreduced title bar time
Daniel Karbach [Mon, 20 Aug 2012 20:51:24 +0000 (22:51 +0200)]
reduced title bar time

1.5s is just annoying for testing

12 years agocollecting exp/gold reward in battle state
Daniel Karbach [Mon, 20 Aug 2012 20:46:42 +0000 (22:46 +0200)]
collecting exp/gold reward in battle state

12 years agoremoved some outdated TODOs
Daniel Karbach [Mon, 20 Aug 2012 20:43:32 +0000 (22:43 +0200)]
removed some outdated TODOs

12 years agoadded numbers animation for monsters' attacks
Daniel Karbach [Mon, 20 Aug 2012 20:35:58 +0000 (22:35 +0200)]
added numbers animation for monsters' attacks

12 years agoadded melee animation of monsters
Daniel Karbach [Sun, 19 Aug 2012 21:53:28 +0000 (23:53 +0200)]
added melee animation of monsters

12 years agoadded some assertions
Daniel Karbach [Sun, 19 Aug 2012 20:51:53 +0000 (22:51 +0200)]
added some assertions

12 years agofixed popping all states on application exit
Daniel Karbach [Sun, 19 Aug 2012 20:24:18 +0000 (22:24 +0200)]
fixed popping all states on application exit

12 years agorun monsters' attack animation
Daniel Karbach [Sun, 19 Aug 2012 20:10:07 +0000 (22:10 +0200)]
run monsters' attack animation

12 years agoadded support for defend action in damage calculation
Daniel Karbach [Sun, 19 Aug 2012 20:01:14 +0000 (22:01 +0200)]
added support for defend action in damage calculation

12 years agoadded monster's attack animation
Daniel Karbach [Sun, 19 Aug 2012 19:51:56 +0000 (21:51 +0200)]
added monster's attack animation

12 years agoadded simple damage calculation formula
Daniel Karbach [Sun, 19 Aug 2012 19:12:08 +0000 (21:12 +0200)]
added simple damage calculation formula

12 years agoadded checks for vitory/defeat condition
Daniel Karbach [Sun, 19 Aug 2012 18:27:32 +0000 (20:27 +0200)]
added checks for vitory/defeat condition

12 years agoapply damage indicated by attack selection
Daniel Karbach [Sun, 19 Aug 2012 18:01:50 +0000 (20:01 +0200)]
apply damage indicated by attack selection

12 years agomoved attack order to battle state
Daniel Karbach [Sun, 19 Aug 2012 17:50:18 +0000 (19:50 +0200)]
moved attack order to battle state

12 years agorevised Maxim's attack animation
Daniel Karbach [Wed, 15 Aug 2012 21:16:12 +0000 (23:16 +0200)]
revised Maxim's attack animation

12 years agoadded sword attack animation
Daniel Karbach [Wed, 15 Aug 2012 20:22:33 +0000 (22:22 +0200)]
added sword attack animation

12 years agoadded Guy's and Dekar's melee animations
Daniel Karbach [Wed, 15 Aug 2012 20:08:58 +0000 (22:08 +0200)]
added Guy's and Dekar's melee animations

12 years agoadded Selan's melee animation
Daniel Karbach [Wed, 15 Aug 2012 18:33:43 +0000 (20:33 +0200)]
added Selan's melee animation

12 years agochanged battle positions from bottom-center to center
Daniel Karbach [Tue, 14 Aug 2012 20:30:05 +0000 (22:30 +0200)]
changed battle positions from bottom-center to center

12 years agoalternate approach to battle animation
Daniel Karbach [Tue, 14 Aug 2012 20:18:38 +0000 (22:18 +0200)]
alternate approach to battle animation

12 years agoadded Maxim's melee animation
Daniel Karbach [Tue, 14 Aug 2012 19:51:57 +0000 (21:51 +0200)]
added Maxim's melee animation

12 years agorevised attack animation codes
Daniel Karbach [Tue, 14 Aug 2012 18:22:23 +0000 (20:22 +0200)]
revised attack animation codes

12 years agotagged some tasks in AttackAnimation
Daniel Karbach [Mon, 13 Aug 2012 21:19:55 +0000 (23:19 +0200)]
tagged some tasks in AttackAnimation

12 years agoadded AttackAnimation
Daniel Karbach [Mon, 13 Aug 2012 21:15:06 +0000 (23:15 +0200)]
added AttackAnimation

AttackAnimation will soon replace the clumsy misery in PerformAttacks

12 years agoadded Started function to Timer
Daniel Karbach [Mon, 13 Aug 2012 21:04:22 +0000 (23:04 +0200)]
added Started function to Timer

12 years agorenamed BattleState's background functions
Daniel Karbach [Mon, 13 Aug 2012 19:57:54 +0000 (21:57 +0200)]
renamed BattleState's background functions

BackgroundWidth() => Width()
BackgroundHeight() => Height()

12 years agoadded number animation
Daniel Karbach [Sun, 12 Aug 2012 19:14:13 +0000 (21:14 +0200)]
added number animation

12 years agoexpose timing information in Animation
Daniel Karbach [Sun, 12 Aug 2012 18:09:56 +0000 (20:09 +0200)]
expose timing information in Animation

12 years agoadded big numbers + animation
Daniel Karbach [Sun, 12 Aug 2012 16:57:17 +0000 (18:57 +0200)]
added big numbers + animation