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13 years agoremoved unneccessary destructor in HeroTag
Daniel Karbach [Sat, 11 Aug 2012 15:53:44 +0000 (17:53 +0200)]
removed unneccessary destructor in HeroTag

13 years agofound another letter of the large font
Daniel Karbach [Sat, 11 Aug 2012 15:43:23 +0000 (17:43 +0200)]
found another letter of the large font

13 years agoremoved direct access to battle's monsters vector
Daniel Karbach [Sat, 11 Aug 2012 14:40:21 +0000 (16:40 +0200)]
removed direct access to battle's monsters vector

13 years agoreorganized BattleState's interface
Daniel Karbach [Sat, 11 Aug 2012 14:36:05 +0000 (16:36 +0200)]
reorganized BattleState's interface

…and more to come ;)

13 years agofixed TargetSelection::MoveDown()
Daniel Karbach [Sat, 11 Aug 2012 14:15:36 +0000 (16:15 +0200)]
fixed TargetSelection::MoveDown()

pressing down when in the second hero row now moves the cursor to the first row

13 years agomade battle's heroes into an array
Daniel Karbach [Sat, 11 Aug 2012 14:15:05 +0000 (16:15 +0200)]
made battle's heroes into an array

13 years agoturned battle's menu vectors into arrays
Daniel Karbach [Sat, 11 Aug 2012 13:58:45 +0000 (15:58 +0200)]
turned battle's menu vectors into arrays

13 years agoadded (processed) original lufia 2 data
Daniel Karbach [Sat, 11 Aug 2012 00:53:35 +0000 (02:53 +0200)]
added (processed) original lufia 2 data

13 years agoadded dummy state that echoes all selected attacks
Daniel Karbach [Fri, 10 Aug 2012 23:11:46 +0000 (01:11 +0200)]
added dummy state that echoes all selected attacks

13 years agoadded hit tracking to timers
Daniel Karbach [Fri, 10 Aug 2012 20:43:03 +0000 (22:43 +0200)]
added hit tracking to timers

13 years agomoved popping of battle state into battle state
Daniel Karbach [Fri, 10 Aug 2012 20:24:03 +0000 (22:24 +0200)]
moved popping of battle state into battle state

13 years agofix bug in Application that caused the program to crash just before it finished
Daniel Karbach [Fri, 10 Aug 2012 20:23:07 +0000 (22:23 +0200)]
fix bug in Application that caused the program to crash just before it finished

13 years agoadded escape title frame, text, and font
Daniel Karbach [Fri, 10 Aug 2012 20:17:20 +0000 (22:17 +0200)]
added escape title frame, text, and font

13 years agofixed hero positions
Daniel Karbach [Fri, 10 Aug 2012 19:29:59 +0000 (21:29 +0200)]
fixed hero positions

13 years agoadded run state to flee from battle
Daniel Karbach [Fri, 10 Aug 2012 18:50:00 +0000 (20:50 +0200)]
added run state to flee from battle

also renamed State's HandleInput to HandleEvents

13 years agoadded timer facility
Daniel Karbach [Fri, 10 Aug 2012 18:13:48 +0000 (20:13 +0200)]
added timer facility

13 years agoadded and implemented swap heroes state
Daniel Karbach [Fri, 10 Aug 2012 17:23:13 +0000 (19:23 +0200)]
added and implemented swap heroes state

13 years agoadded physical/magical status of ikari attacks
Daniel Karbach [Fri, 10 Aug 2012 16:29:53 +0000 (18:29 +0200)]
added physical/magical status of ikari attacks

13 years agoreworked gauges to better reflect the original ones
Daniel Karbach [Fri, 10 Aug 2012 16:01:41 +0000 (18:01 +0200)]
reworked gauges to better reflect the original ones

at least I think that's how they behave,
might need some further investigation

13 years agodamn, I was right about max IP in the first place
Daniel Karbach [Fri, 10 Aug 2012 15:48:23 +0000 (17:48 +0200)]
damn, I was right about max IP in the first place

13 years agoadded Guy's and Dekar's IP attacks
Daniel Karbach [Fri, 10 Aug 2012 15:41:43 +0000 (17:41 +0200)]
added Guy's and Dekar's IP attacks

13 years agoadded Selan's IP attacks
Daniel Karbach [Fri, 10 Aug 2012 15:23:44 +0000 (17:23 +0200)]
added Selan's IP attacks

13 years agoadded target selection to select ikari state
Daniel Karbach [Fri, 10 Aug 2012 15:16:58 +0000 (17:16 +0200)]
added target selection to select ikari state

13 years agoadded second column in ikari menu
Daniel Karbach [Fri, 10 Aug 2012 15:11:06 +0000 (17:11 +0200)]
added second column in ikari menu

13 years agoadded "No equit" text to battle resources
Daniel Karbach [Fri, 10 Aug 2012 14:37:57 +0000 (16:37 +0200)]
added "No equit" text to battle resources

13 years agolinked equipment menu icons in battle resources
Daniel Karbach [Fri, 10 Aug 2012 14:33:46 +0000 (16:33 +0200)]
linked equipment menu icons in battle resources

13 years agoadded Maxim's IP attacks
Daniel Karbach [Fri, 10 Aug 2012 14:26:55 +0000 (16:26 +0200)]
added Maxim's IP attacks

13 years agoadded Ikari class
Daniel Karbach [Fri, 10 Aug 2012 14:10:22 +0000 (16:10 +0200)]
added Ikari class

13 years agofixed item stats
Daniel Karbach [Fri, 10 Aug 2012 13:59:28 +0000 (15:59 +0200)]
fixed item stats

13 years agoset ikari menu to point to items
Daniel Karbach [Fri, 10 Aug 2012 13:54:10 +0000 (15:54 +0200)]
set ikari menu to point to items

13 years agoadded hero equipment
Daniel Karbach [Fri, 10 Aug 2012 13:51:55 +0000 (15:51 +0200)]
added hero equipment

13 years agoadded spell target select
Daniel Karbach [Fri, 10 Aug 2012 13:18:30 +0000 (15:18 +0200)]
added spell target select

13 years agoadded spells
Daniel Karbach [Fri, 10 Aug 2012 13:05:58 +0000 (15:05 +0200)]
added spells

13 years agofixed positioning in Font when number is 0
Daniel Karbach [Fri, 10 Aug 2012 12:55:10 +0000 (14:55 +0200)]
fixed positioning in Font when number is 0

13 years agooffset target selection cursor from indicator
Daniel Karbach [Fri, 10 Aug 2012 11:06:33 +0000 (13:06 +0200)]
offset target selection cursor from indicator

13 years agoadded -= operators for Point/Vector
Daniel Karbach [Fri, 10 Aug 2012 11:05:24 +0000 (13:05 +0200)]
added -= operators for Point/Vector

13 years agofixed font configuration
Daniel Karbach [Fri, 10 Aug 2012 10:47:39 +0000 (12:47 +0200)]
fixed font configuration

13 years agoadded item target selection
Daniel Karbach [Fri, 10 Aug 2012 10:46:41 +0000 (12:46 +0200)]
added item target selection

13 years agofix bug in select attack type state that caused the tag positioning to go nuts
Daniel Karbach [Fri, 10 Aug 2012 10:23:51 +0000 (12:23 +0200)]
fix bug in select attack type state that caused the tag positioning to go nuts

13 years agoadded attack targets selection state
Daniel Karbach [Fri, 10 Aug 2012 01:45:31 +0000 (03:45 +0200)]
added attack targets selection state

13 years agoreworked Menu to include an optional number
Daniel Karbach [Thu, 9 Aug 2012 16:03:56 +0000 (18:03 +0200)]
reworked Menu to include an optional number

13 years agopreliminary solution for loading inventory in item select
Daniel Karbach [Thu, 9 Aug 2012 15:21:40 +0000 (17:21 +0200)]
preliminary solution for loading inventory in item select

13 years agoadded some information about menus
Daniel Karbach [Thu, 9 Aug 2012 15:21:12 +0000 (17:21 +0200)]
added some information about menus

13 years agoadded Inventory class
Daniel Karbach [Thu, 9 Aug 2012 14:19:36 +0000 (16:19 +0200)]
added Inventory class

13 years agoadded Item data structure
Daniel Karbach [Thu, 9 Aug 2012 13:56:04 +0000 (15:56 +0200)]
added Item data structure

13 years agoadded attack choice icons
Daniel Karbach [Thu, 9 Aug 2012 12:55:37 +0000 (14:55 +0200)]
added attack choice icons

13 years agopostponed attack type decision to their respective states
Daniel Karbach [Thu, 9 Aug 2012 12:54:58 +0000 (14:54 +0200)]
postponed attack type decision to their respective states

13 years agomade application state changes yet a bit safer
Daniel Karbach [Thu, 9 Aug 2012 12:53:25 +0000 (14:53 +0200)]
made application state changes yet a bit safer

13 years agoadded ikari select state
Daniel Karbach [Thu, 9 Aug 2012 00:47:02 +0000 (02:47 +0200)]
added ikari select state

13 years agoadded icons for item select
Daniel Karbach [Thu, 9 Aug 2012 00:28:08 +0000 (02:28 +0200)]
added icons for item select

13 years agomoved dummy menu entries to main
Daniel Karbach [Wed, 8 Aug 2012 23:52:35 +0000 (01:52 +0200)]
moved dummy menu entries to main

13 years agoadded item select state
Daniel Karbach [Wed, 8 Aug 2012 23:48:04 +0000 (01:48 +0200)]
added item select state

13 years agouse font size for spell frame height calculation
Daniel Karbach [Wed, 8 Aug 2012 23:01:38 +0000 (01:01 +0200)]
use font size for spell frame height calculation

13 years agofixed scrolling in Menu
Daniel Karbach [Wed, 8 Aug 2012 22:23:39 +0000 (00:23 +0200)]
fixed scrolling in Menu

13 years agointerpret user input in spell selection
Daniel Karbach [Wed, 8 Aug 2012 22:01:42 +0000 (00:01 +0200)]
interpret user input in spell selection

13 years agofixed return type of spell menu getter in battle state
Daniel Karbach [Wed, 8 Aug 2012 22:00:05 +0000 (00:00 +0200)]
fixed return type of spell menu getter in battle state

I am one lousy stinkin bastard :(

13 years agoadded cursor sprite for menu
Daniel Karbach [Wed, 8 Aug 2012 21:41:57 +0000 (23:41 +0200)]
added cursor sprite for menu

13 years agoadded a "disabled" font
Daniel Karbach [Wed, 8 Aug 2012 21:30:55 +0000 (23:30 +0200)]
added a "disabled" font

13 years agoadded ability to disable menu entries
Daniel Karbach [Wed, 8 Aug 2012 21:23:07 +0000 (23:23 +0200)]
added ability to disable menu entries

13 years agoadded spell menu's headline
Daniel Karbach [Wed, 8 Aug 2012 21:12:15 +0000 (23:12 +0200)]
added spell menu's headline

13 years agomoved spell menu template to resources
Daniel Karbach [Wed, 8 Aug 2012 21:00:41 +0000 (23:00 +0200)]
moved spell menu template to resources

13 years agoadded rough implementation of a Menu
Daniel Karbach [Wed, 8 Aug 2012 20:47:20 +0000 (22:47 +0200)]
added rough implementation of a Menu

13 years agoadded center positioning for Sprite
Daniel Karbach [Wed, 8 Aug 2012 20:01:47 +0000 (22:01 +0200)]
added center positioning for Sprite

13 years agoadded initializer lists to Hero and Monster models
Daniel Karbach [Wed, 8 Aug 2012 18:59:20 +0000 (20:59 +0200)]
added initializer lists to Hero and Monster models

13 years agowrite hero's name on tag
Daniel Karbach [Wed, 8 Aug 2012 18:53:33 +0000 (20:53 +0200)]
write hero's name on tag

13 years agoadded string support in Font
Daniel Karbach [Wed, 8 Aug 2012 18:53:08 +0000 (20:53 +0200)]
added string support in Font

13 years agoadded struct for battle resources
Daniel Karbach [Wed, 8 Aug 2012 17:45:46 +0000 (19:45 +0200)]
added struct for battle resources

13 years agoadded spell selection battle state
Daniel Karbach [Wed, 8 Aug 2012 16:13:29 +0000 (18:13 +0200)]
added spell selection battle state

13 years agoremoved useless (and irritating) destructors of battle states
Daniel Karbach [Wed, 8 Aug 2012 15:10:03 +0000 (17:10 +0200)]
removed useless (and irritating) destructors of battle states

13 years agotagged some TODOs
Daniel Karbach [Wed, 8 Aug 2012 15:07:45 +0000 (17:07 +0200)]
tagged some TODOs

13 years agoadded realistic test data
Daniel Karbach [Wed, 8 Aug 2012 14:52:01 +0000 (16:52 +0200)]
added realistic test data

13 years agoadded simple font implementation
Daniel Karbach [Wed, 8 Aug 2012 14:32:23 +0000 (16:32 +0200)]
added simple font implementation

numbers only for now

13 years agoadded more operators in geometry lib
Daniel Karbach [Wed, 8 Aug 2012 14:19:38 +0000 (16:19 +0200)]
added more operators in geometry lib

13 years agoadded hero tag labels
Daniel Karbach [Wed, 8 Aug 2012 12:47:09 +0000 (14:47 +0200)]
added hero tag labels

13 years agochanged party layout position interpretation to better reflect the original game
Daniel Karbach [Wed, 8 Aug 2012 12:12:31 +0000 (14:12 +0200)]
changed party layout position interpretation to better reflect the original game

13 years agochanged gauge level interpretation
Daniel Karbach [Wed, 8 Aug 2012 11:44:46 +0000 (13:44 +0200)]
changed gauge level interpretation

also added an original monster sprite

13 years agofixed Hero's relative IP calculation
Daniel Karbach [Wed, 8 Aug 2012 09:52:58 +0000 (11:52 +0200)]
fixed Hero's relative IP calculation

13 years agoadded gauges for health, mana, and ikari displays
Daniel Karbach [Wed, 8 Aug 2012 09:38:10 +0000 (11:38 +0200)]
added gauges for health, mana, and ikari displays

13 years agobetter positioning of hero tags
Daniel Karbach [Tue, 7 Aug 2012 19:25:50 +0000 (21:25 +0200)]
better positioning of hero tags

13 years agoadjusted position calculation of battle ui
Daniel Karbach [Tue, 7 Aug 2012 18:55:24 +0000 (20:55 +0200)]
adjusted position calculation of battle ui

13 years agoadded Frame class for drawing bordered windows
Daniel Karbach [Tue, 7 Aug 2012 18:00:08 +0000 (20:00 +0200)]
added Frame class for drawing bordered windows

13 years agoadded original battle icons to test data (double sized)
Daniel Karbach [Tue, 7 Aug 2012 15:14:18 +0000 (17:14 +0200)]
added original battle icons to test data (double sized)

13 years agoadded ugly fallback for missing sprite surfaces
Daniel Karbach [Tue, 7 Aug 2012 14:06:35 +0000 (16:06 +0200)]
added ugly fallback for missing sprite surfaces

13 years agoadded some test sprites
Daniel Karbach [Tue, 7 Aug 2012 14:01:28 +0000 (16:01 +0200)]
added some test sprites

13 years agoremoved task tag in BattleState (already in progress)
Daniel Karbach [Tue, 7 Aug 2012 13:19:11 +0000 (15:19 +0200)]
removed task tag in BattleState (already in progress)

13 years agoreworked Application's state stack
Daniel Karbach [Tue, 7 Aug 2012 13:14:30 +0000 (15:14 +0200)]
reworked Application's state stack

13 years agomoved attack type into its own class
Daniel Karbach [Tue, 7 Aug 2012 12:38:38 +0000 (14:38 +0200)]
moved attack type into its own class

13 years agosplit battle state into (so far) 2 states
Daniel Karbach [Tue, 7 Aug 2012 11:52:31 +0000 (13:52 +0200)]
split battle state into (so far) 2 states

13 years agoadded battle move menu
Daniel Karbach [Tue, 7 Aug 2012 10:23:10 +0000 (12:23 +0200)]
added battle move menu

13 years agoadded prototype for battle's hero tags
Daniel Karbach [Mon, 6 Aug 2012 16:48:23 +0000 (18:48 +0200)]
added prototype for battle's hero tags

A hero tag is the panel in the attack selection screen containing
information about the hero's stats.

13 years agoadded attack type selection menu in battle state
Daniel Karbach [Mon, 6 Aug 2012 14:54:35 +0000 (16:54 +0200)]
added attack type selection menu in battle state

also added a test sprite for the menu icons
executables need to be run from the project root in order for main to find the test data files

13 years agodelayed state pushing/popping till the end of each loop
Daniel Karbach [Mon, 6 Aug 2012 13:55:49 +0000 (15:55 +0200)]
delayed state pushing/popping till the end of each loop

13 years agoadded Input class for handling user input
Daniel Karbach [Mon, 6 Aug 2012 13:34:05 +0000 (15:34 +0200)]
added Input class for handling user input

also changed application states to utilize the new Input class rather than handling events themselves and mapped all keys in main() for testing

13 years agosplit BattleState's render function
Daniel Karbach [Mon, 6 Aug 2012 12:27:16 +0000 (14:27 +0200)]
split BattleState's render function

13 years agoadded basic vector class + a small set of operators
Daniel Karbach [Mon, 6 Aug 2012 12:26:43 +0000 (14:26 +0200)]
added basic vector class + a small set of operators

13 years agoadded Hero class for battle state
Daniel Karbach [Mon, 6 Aug 2012 11:44:55 +0000 (13:44 +0200)]
added Hero class for battle state

13 years agoadded build artifacts to .gitignore
Daniel Karbach [Mon, 6 Aug 2012 11:43:17 +0000 (13:43 +0200)]
added build artifacts to .gitignore

13 years agoadded gitignore for eclipse project files
Daniel Karbach [Mon, 6 Aug 2012 11:19:02 +0000 (13:19 +0200)]
added gitignore for eclipse project files

13 years agoadded heroes' party layout to battle state
Daniel Karbach [Mon, 6 Aug 2012 11:18:00 +0000 (13:18 +0200)]
added heroes' party layout to battle state

13 years agoremoved debug output from battle state
Daniel Karbach [Mon, 6 Aug 2012 11:09:17 +0000 (13:09 +0200)]
removed debug output from battle state