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git.localhorst.tv Git - l2e.git/log 
Daniel Karbach  [Wed, 5 Sep 2012 19:44:57 +0000  (21:44 +0200)] 
added type description class
Daniel Karbach  [Mon, 3 Sep 2012 20:12:51 +0000  (22:12 +0200)] 
set -Werror compiler flag for loader subdir
Daniel Karbach  [Mon, 3 Sep 2012 19:58:28 +0000  (21:58 +0200)] 
Merge branch 'loader'
Daniel Karbach  [Mon, 3 Sep 2012 19:56:12 +0000  (21:56 +0200)] 
made high level parser errors a bit more expressive
Daniel Karbach  [Sun, 2 Sep 2012 17:20:16 +0000  (19:20 +0200)] 
split headers off of ikaris, items, and spells
Daniel Karbach  [Sun, 2 Sep 2012 17:19:40 +0000  (19:19 +0200)] 
added utility function to create headers
Daniel Karbach  [Sun, 2 Sep 2012 17:19:02 +0000  (19:19 +0200)] 
fixed some issues with the grammar
Daniel Karbach  [Sun, 2 Sep 2012 16:53:20 +0000  (18:53 +0200)] 
added interpretation of battle resources
Daniel Karbach  [Sun, 2 Sep 2012 15:32:58 +0000  (17:32 +0200)] 
refactored battle resources to better compatibility with loader
Daniel Karbach  [Sun, 2 Sep 2012 15:23:34 +0000  (17:23 +0200)] 
moved menu prototypes to test.l2s
Daniel Karbach  [Sun, 2 Sep 2012 14:51:40 +0000  (16:51 +0200)] 
extracted menu properties to a non-template struct
Daniel Karbach  [Sun, 2 Sep 2012 14:30:35 +0000  (16:30 +0200)] 
added interpretation of colors
Daniel Karbach  [Sun, 2 Sep 2012 14:29:02 +0000  (16:29 +0200)] 
fixed parsing of colors
Daniel Karbach  [Sat, 1 Sep 2012 19:01:58 +0000  (21:01 +0200)] 
use correct headline in SelectIkari
Daniel Karbach  [Sat, 1 Sep 2012 18:59:12 +0000  (20:59 +0200)] 
moved most of the remaining data from main to test.l2s
Daniel Karbach  [Sat, 1 Sep 2012 18:43:44 +0000  (20:43 +0200)] 
moved Guy's and Dekar's (well, Artea's) equipment to items.l2s
Daniel Karbach  [Sat, 1 Sep 2012 18:34:07 +0000  (20:34 +0200)] 
moved Guy's equipment to items.l2s
Daniel Karbach  [Sat, 1 Sep 2012 18:01:11 +0000  (20:01 +0200)] 
moved Maxim's and Selan's equipment to items.l2s
Daniel Karbach  [Sat, 1 Sep 2012 17:01:50 +0000  (19:01 +0200)] 
added hard support for path names in source files
Daniel Karbach  [Sat, 1 Sep 2012 16:28:50 +0000  (18:28 +0200)] 
resolve inclusion path name in Parser
Daniel Karbach  [Sat, 1 Sep 2012 13:55:48 +0000  (15:55 +0200)] 
moved some items to l2 source files
Daniel Karbach  [Sat, 1 Sep 2012 13:55:26 +0000  (15:55 +0200)] 
added interpretation of Ikari and Item
Daniel Karbach  [Fri, 31 Aug 2012 21:46:59 +0000  (23:46 +0200)] 
moved icon config to test.l2s
Daniel Karbach  [Fri, 31 Aug 2012 21:46:35 +0000  (23:46 +0200)] 
sorry, forgot the spells source file
Daniel Karbach  [Fri, 31 Aug 2012 21:35:27 +0000  (23:35 +0200)] 
added Spell and TargetingMode interpretation
Daniel Karbach  [Fri, 31 Aug 2012 21:35:02 +0000  (23:35 +0200)] 
made single properties of TargetingMode configurable
Daniel Karbach  [Fri, 31 Aug 2012 21:31:55 +0000  (23:31 +0200)] 
added error message for unreadable files in Parser
Daniel Karbach  [Fri, 31 Aug 2012 20:39:23 +0000  (22:39 +0200)] 
moved more configuration to test.l2s
Daniel Karbach  [Fri, 31 Aug 2012 20:18:06 +0000  (22:18 +0200)] 
added interpretation of gauges
Daniel Karbach  [Fri, 31 Aug 2012 19:52:33 +0000  (21:52 +0200)] 
made Gauge default constructible
Daniel Karbach  [Fri, 31 Aug 2012 19:43:26 +0000  (21:43 +0200)] 
added interpretation of Font and Frame objects
Daniel Karbach  [Fri, 31 Aug 2012 19:20:46 +0000  (21:20 +0200)] 
made Frame default constructible
Daniel Karbach  [Fri, 31 Aug 2012 19:13:57 +0000  (21:13 +0200)] 
made Font default constructible
Daniel Karbach  [Fri, 31 Aug 2012 19:00:48 +0000  (21:00 +0200)] 
moved some sprites to test.l2s
Daniel Karbach  [Fri, 31 Aug 2012 18:40:39 +0000  (20:40 +0200)] 
added interpretation of PartyLayout
Daniel Karbach  [Fri, 31 Aug 2012 18:13:55 +0000  (20:13 +0200)] 
more literals supported in Interpreter
Daniel Karbach  [Thu, 30 Aug 2012 20:34:03 +0000  (22:34 +0200)] 
split complex and simple animations in interpreter
Daniel Karbach  [Thu, 30 Aug 2012 19:54:57 +0000  (21:54 +0200)] 
moved Guy's and Dekar's configuration to test.l2s
Daniel Karbach  [Wed, 29 Aug 2012 22:47:15 +0000  (00:47  +0200)] 
removed parser debug output
Daniel Karbach  [Wed, 29 Aug 2012 22:19:31 +0000  (00:19  +0200)] 
moved Selan to test.l2s
Daniel Karbach  [Wed, 29 Aug 2012 22:01:08 +0000  (00:01  +0200)] 
store pointers rather than objects in Interpreter
Daniel Karbach  [Wed, 29 Aug 2012 21:38:36 +0000  (23:38 +0200)] 
initialized monster animations and enabled -Wall compiler flag
Daniel Karbach  [Wed, 29 Aug 2012 21:32:48 +0000  (23:32 +0200)] 
interpret Monster's meleeAnimation property
Daniel Karbach  [Wed, 29 Aug 2012 21:00:40 +0000  (23:00 +0200)] 
fixed sword attack animation dimensions
Daniel Karbach  [Wed, 29 Aug 2012 20:53:06 +0000  (22:53 +0200)] 
deallocate most of the stuff Interpreter reservers
Daniel Karbach  [Wed, 29 Aug 2012 19:25:42 +0000  (21:25 +0200)] 
added destructors for ParsedSource & Co. to free some resources
Daniel Karbach  [Wed, 29 Aug 2012 18:57:41 +0000  (20:57 +0200)] 
use definition of Maxim and Lizard from source
Daniel Karbach  [Wed, 29 Aug 2012 18:56:15 +0000  (20:56 +0200)] 
added comments (/*…*/ and //…\n)
Daniel Karbach  [Wed, 29 Aug 2012 18:15:04 +0000  (20:15 +0200)] 
added getters for interpreted objects
Daniel Karbach  [Tue, 28 Aug 2012 21:45:32 +0000  (23:45 +0200)] 
interpretation of Heros and Monsters
Daniel Karbach  [Tue, 28 Aug 2012 20:50:17 +0000  (22:50 +0200)] 
set correct literal status in Value constructor
Daniel Karbach  [Tue, 28 Aug 2012 20:09:37 +0000  (22:09 +0200)] 
added setters for animations
Daniel Karbach  [Tue, 28 Aug 2012 19:36:10 +0000  (21:36 +0200)] 
added setters for stats
Daniel Karbach  [Tue, 28 Aug 2012 19:21:44 +0000  (21:21 +0200)] 
made Sprite default constructible
Daniel Karbach  [Sun, 26 Aug 2012 22:03:28 +0000  (00:03  +0200)] 
started an interpreter for parsed sources
Daniel Karbach  [Sun, 26 Aug 2012 22:02:57 +0000  (00:02  +0200)] 
added getters for property lists
Daniel Karbach  [Sun, 26 Aug 2012 21:16:52 +0000  (23:16 +0200)] 
added more getters to ParsedSource
Daniel Karbach  [Sun, 26 Aug 2012 20:36:47 +0000  (22:36 +0200)] 
more information in parsed source and output
Daniel Karbach  [Sun, 26 Aug 2012 19:55:22 +0000  (21:55 +0200)] 
added test data
Daniel Karbach  [Sun, 26 Aug 2012 19:54:48 +0000  (21:54 +0200)] 
added support for arrays of property lists
Daniel Karbach  [Sun, 26 Aug 2012 19:45:23 +0000  (21:45 +0200)] 
use a syntax that my ide recognizes valid -.-
Daniel Karbach  [Sun, 26 Aug 2012 19:43:34 +0000  (21:43 +0200)] 
made parsing exceptions a little more informative
Daniel Karbach  [Sun, 26 Aug 2012 18:48:57 +0000  (20:48 +0200)] 
fixed order of initializer list of battle::Stats
Daniel Karbach  [Sun, 26 Aug 2012 18:46:06 +0000  (20:46 +0200)] 
added basic parser (not completely tested)
Daniel Karbach  [Sun, 26 Aug 2012 15:16:51 +0000  (17:16 +0200)] 
added peek function to tokenizer
Daniel Karbach  [Sun, 26 Aug 2012 15:04:21 +0000  (17:04 +0200)] 
added missing parentheses tokens
Daniel Karbach  [Sun, 26 Aug 2012 14:47:44 +0000  (16:47 +0200)] 
introduced exception type for tokenizer
Daniel Karbach  [Sun, 26 Aug 2012 14:33:14 +0000  (16:33 +0200)] 
made tokenizer and token constructors explicit
Daniel Karbach  [Sun, 26 Aug 2012 14:31:34 +0000  (16:31 +0200)] 
added function to convert token types to strings
Daniel Karbach  [Sun, 26 Aug 2012 13:31:49 +0000  (15:31 +0200)] 
added output function for token types
Daniel Karbach  [Sun, 26 Aug 2012 12:28:03 +0000  (14:28 +0200)] 
added tokenizer
Daniel Karbach  [Sat, 25 Aug 2012 18:14:08 +0000  (20:14 +0200)] 
moved TODOs to tracker
Daniel Karbach  [Sat, 25 Aug 2012 17:47:29 +0000  (19:47 +0200)] 
removed invalid TODO from spell selection
Daniel Karbach  [Sat, 25 Aug 2012 17:46:22 +0000  (19:46 +0200)] 
removed pasting fail from ikari selection
Daniel Karbach  [Wed, 22 Aug 2012 21:17:03 +0000  (23:17 +0200)] 
switched some (x,y) and (w,h) pairs to vectors
Daniel Karbach  [Wed, 22 Aug 2012 20:35:37 +0000  (22:35 +0200)] 
merged Point into Vector
Daniel Karbach  [Wed, 22 Aug 2012 20:14:53 +0000  (22:14 +0200)] 
extracted damage calculation once more
Daniel Karbach  [Wed, 22 Aug 2012 19:54:47 +0000  (21:54 +0200)] 
set targeting mode for weapons in main
Daniel Karbach  [Wed, 22 Aug 2012 19:50:25 +0000  (21:50 +0200)] 
fixed attack choice reset bug
Daniel Karbach  [Wed, 22 Aug 2012 19:49:34 +0000  (21:49 +0200)] 
renamed TargetSelections Enemies to Monsters
Daniel Karbach  [Wed, 22 Aug 2012 19:45:10 +0000  (21:45 +0200)] 
randomized monsters' attack target selection
Daniel Karbach  [Wed, 22 Aug 2012 19:05:55 +0000  (21:05 +0200)] 
removed invalid TODO :o
Daniel Karbach  [Tue, 21 Aug 2012 21:27:32 +0000  (23:27 +0200)] 
added target selection type detection for weapons
Daniel Karbach  [Tue, 21 Aug 2012 20:28:25 +0000  (22:28 +0200)] 
removed battleState TODOs
Daniel Karbach  [Tue, 21 Aug 2012 20:24:24 +0000  (22:24 +0200)] 
moved monster's position to Monster
Daniel Karbach  [Tue, 21 Aug 2012 20:15:08 +0000  (22:15 +0200)] 
moved hero position to Hero
Daniel Karbach  [Tue, 21 Aug 2012 19:55:27 +0000  (21:55 +0200)] 
renamed BattleState's GetItemMenu -> ItemMenu
Daniel Karbach  [Tue, 21 Aug 2012 19:39:37 +0000  (21:39 +0200)] 
removed redunant getters for spell and ikari menus
Daniel Karbach  [Tue, 21 Aug 2012 19:35:42 +0000  (21:35 +0200)] 
removed redundant BattleState::MonsterAttackChoiceAt(int)
Daniel Karbach  [Tue, 21 Aug 2012 19:32:27 +0000  (21:32 +0200)] 
moved monsters' attack choices to Monster
Daniel Karbach  [Tue, 21 Aug 2012 19:18:25 +0000  (21:18 +0200)] 
removed redundant BattleState::AttackChoiceAt(int)
Daniel Karbach  [Tue, 21 Aug 2012 19:14:04 +0000  (21:14 +0200)] 
removed redundant BattleState::ActiveHeroAttackChoice()
Daniel Karbach  [Tue, 21 Aug 2012 19:06:29 +0000  (21:06 +0200)] 
added some assertions concerning BattleState::activeHero
Daniel Karbach  [Tue, 21 Aug 2012 19:02:58 +0000  (21:02 +0200)] 
fixed a bug in BattleState::PreviousHero()
Daniel Karbach  [Tue, 21 Aug 2012 18:58:48 +0000  (20:58 +0200)] 
moved spell and ikari menu initialization to Hero
Daniel Karbach  [Tue, 21 Aug 2012 18:47:29 +0000  (20:47 +0200)] 
moved some Hero related stuff out of BattleState
Daniel Karbach  [Mon, 20 Aug 2012 21:57:18 +0000  (23:57 +0200)] 
fix monster attack animation frame offsets
Daniel Karbach  [Mon, 20 Aug 2012 21:56:22 +0000  (23:56 +0200)] 
put animations in place
Daniel Karbach  [Mon, 20 Aug 2012 21:52:47 +0000  (23:52 +0200)] 
changed number animation prototype to plain animation pointer
Daniel Karbach  [Mon, 20 Aug 2012 21:49:56 +0000  (23:49 +0200)] 
adjusted NumberAnimation to use animation runner