From 19f0f64186c38fab38fe802bc1b797b1418d573a Mon Sep 17 00:00:00 2001 From: Daniel Karbach Date: Wed, 22 Aug 2012 21:05:55 +0200 Subject: [PATCH] removed invalid TODO :o --- src/battle/states/SelectAttackType.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/battle/states/SelectAttackType.cpp b/src/battle/states/SelectAttackType.cpp index a6e288a..3157ca7 100644 --- a/src/battle/states/SelectAttackType.cpp +++ b/src/battle/states/SelectAttackType.cpp @@ -91,7 +91,6 @@ void SelectAttackType::HandleEvents(const Input &input) { ctrl->PushState(new SelectTarget(battle, this, &ac.Selection(), battle->Res().weaponTargetCursor)); break; case AttackChoice::MAGIC: - // TODO: detect single/multiple/all attack mode if (battle->ActiveHero().CanUseMagic()) { ctrl->PushState(new SelectSpell(battle, this)); } -- 2.39.2