From cb86f68c08eec5c2e131037116bf9a9f5cf9f2c7 Mon Sep 17 00:00:00 2001 From: Daniel Karbach Date: Tue, 21 Aug 2012 22:28:25 +0200 Subject: [PATCH] removed battleState TODOs this current version should do for the next few days --- src/battle/BattleState.h | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/battle/BattleState.h b/src/battle/BattleState.h index 654e147..d22d689 100644 --- a/src/battle/BattleState.h +++ b/src/battle/BattleState.h @@ -78,7 +78,6 @@ public: virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); - // TODO: turn this mess into a well stuctured interface public: const Resources &Res() const { return *res; } AttackTypeMenu &GetAttackTypeMenu() { return attackTypeMenu; } @@ -160,7 +159,6 @@ private: const Resources *res; AttackTypeMenu attackTypeMenu; MoveMenu moveMenu; - // TODO: combine all data about heros or monsters std::vector monsters; std::vector attackOrder; Hero heroes[4]; -- 2.39.2