]>
2014-05-08 | Daniel Karbach | rotatable arm for character entities | commit | commitdiff | tree | snapshot |
2014-05-07 | Daniel Karbach | switch world entities from instance to pointer | commit | commitdiff | tree | snapshot |
2014-05-06 | Daniel Karbach | don't reset speed if heading away from a surface | commit | commitdiff | tree | snapshot |
2014-05-06 | Daniel Karbach | addressed some float issues | commit | commitdiff | tree | snapshot |
2014-05-01 | Daniel Karbach | entity/entity collision stub | commit | commitdiff | tree | snapshot |
2014-04-24 | Daniel Karbach | hbox/vbox implementation | commit | commitdiff | tree | snapshot |
2014-04-24 | Daniel Karbach | some cleanup | commit | commitdiff | tree | snapshot |
2014-04-24 | Daniel Karbach | simple controller | commit | commitdiff | tree | snapshot |
2014-04-22 | Daniel Karbach | resolve data path relative to executable | commit | commitdiff | tree | snapshot |
2014-04-08 | Daniel Karbach | initial collision tests | commit | commitdiff | tree | snapshot |