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2017-11-22 Daniel Karbachabstract needs a little
2017-11-21 Daniel Karbachextract situation from creature
2017-11-21 Daniel Karbachfix meter display
2017-11-21 Daniel Karbachoh well, at least it catches some dumb stuff
2017-11-21 Daniel Karbachbetter 2D rendering
2017-11-20 Daniel Karbachold glm
2017-11-20 Daniel Karbachshoddy meters
2017-11-20 Daniel Karbachallow alpha in plain color shader
2017-11-19 Daniel Karbachcleaned up ui a little
2017-11-19 Daniel Karbachbasic info box
2017-11-19 Daniel Karbachbasic needs
2017-11-17 Daniel Karbachfigure out our creature's metabolism
2017-11-17 Daniel Karbachload resources from data file
2017-11-17 Daniel Karbachload tile type yields from data
2017-11-17 Daniel Karbachread (basic) tile information from file
2017-11-16 Daniel Karbachfun with resources
2017-11-16 Daniel Karbachslightly better planet
2017-11-15 Daniel Karbachbasic creature model
2017-11-14 Daniel Karbachseparate tile type and texture
2017-11-13 Daniel Karbachearthlike planet gen prototype
2017-11-13 Daniel Karbachrand lib from blank
2017-11-13 Daniel Karbachsome texture
2017-11-13 Daniel Karbachmore stuff from blank
2017-11-12 Daniel Karbachtest orbit inverse matrices as well
2017-11-12 Daniel Karbachbasic orbit tests
2017-11-12 Daniel Karbachtravis stuff
2017-11-12 Daniel Karbachhalf-assed implementation of "other" body rendering
2017-11-12 Daniel Karbachmultiple light sources
2017-11-12 Daniel Karbach(slightly) better camera handling
2017-11-11 Daniel Karbachmore orbits and stuff
2017-11-07 Daniel Karbachconcerning orbits
2017-11-06 Daniel Karbachsimple planet render
2017-11-04 Daniel Karbachmore stolen stuff
2017-11-04 Daniel Karbachsome stolen stuff
2017-11-04 Daniel Karbachempty