]> git.localhorst.tv Git - l2e.git/blob - Debug/src/battle/states/subdir.mk
added and implemented swap heroes state
[l2e.git] / Debug / src / battle / states / subdir.mk
1 ################################################################################
2 # Automatically-generated file. Do not edit!
3 ################################################################################
4
5 # Add inputs and outputs from these tool invocations to the build variables 
6 CPP_SRCS += \
7 ../src/battle/states/SelectAttackType.cpp \
8 ../src/battle/states/SelectIkari.cpp \
9 ../src/battle/states/SelectItem.cpp \
10 ../src/battle/states/SelectMoveAction.cpp \
11 ../src/battle/states/SelectSpell.cpp \
12 ../src/battle/states/SelectTarget.cpp \
13 ../src/battle/states/SwapHeroes.cpp 
14
15 OBJS += \
16 ./src/battle/states/SelectAttackType.o \
17 ./src/battle/states/SelectIkari.o \
18 ./src/battle/states/SelectItem.o \
19 ./src/battle/states/SelectMoveAction.o \
20 ./src/battle/states/SelectSpell.o \
21 ./src/battle/states/SelectTarget.o \
22 ./src/battle/states/SwapHeroes.o 
23
24 CPP_DEPS += \
25 ./src/battle/states/SelectAttackType.d \
26 ./src/battle/states/SelectIkari.d \
27 ./src/battle/states/SelectItem.d \
28 ./src/battle/states/SelectMoveAction.d \
29 ./src/battle/states/SelectSpell.d \
30 ./src/battle/states/SelectTarget.d \
31 ./src/battle/states/SwapHeroes.d 
32
33
34 # Each subdirectory must supply rules for building sources it contributes
35 src/battle/states/%.o: ../src/battle/states/%.cpp
36         @echo 'Building file: $<'
37         @echo 'Invoking: GCC C++ Compiler'
38         g++ -I/usr/include/SDL -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
39         @echo 'Finished building: $<'
40         @echo ' '
41
42