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added texture class
[l2e.git] / Release / src / app / subdir.mk
1 ################################################################################
2 # Automatically-generated file. Do not edit!
3 ################################################################################
4
5 # Add inputs and outputs from these tool invocations to the build variables 
6 CPP_SRCS += \
7 ../src/app/Application.cpp \
8 ../src/app/Arguments.cpp \
9 ../src/app/Input.cpp \
10 ../src/app/State.cpp 
11
12 OBJS += \
13 ./src/app/Application.o \
14 ./src/app/Arguments.o \
15 ./src/app/Input.o \
16 ./src/app/State.o 
17
18 CPP_DEPS += \
19 ./src/app/Application.d \
20 ./src/app/Arguments.d \
21 ./src/app/Input.d \
22 ./src/app/State.d 
23
24
25 # Each subdirectory must supply rules for building sources it contributes
26 src/app/%.o: ../src/app/%.cpp
27         @echo 'Building file: $<'
28         @echo 'Invoking: GCC C++ Compiler'
29         g++ -DNDEBUG -I/usr/include/SDL -O3 -Wall -Werror -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
30         @echo 'Finished building: $<'
31         @echo ' '
32
33