]> git.localhorst.tv Git - l2e.git/blob - Release/src/battle/subdir.mk
added small hero tags (used in battle animation and run state)
[l2e.git] / Release / src / battle / subdir.mk
1 ################################################################################
2 # Automatically-generated file. Do not edit!
3 ################################################################################
4
5 # Add inputs and outputs from these tool invocations to the build variables 
6 CPP_SRCS += \
7 ../src/battle/AttackChoice.cpp \
8 ../src/battle/AttackTypeMenu.cpp \
9 ../src/battle/BattleState.cpp \
10 ../src/battle/Hero.cpp \
11 ../src/battle/HeroTag.cpp \
12 ../src/battle/Monster.cpp \
13 ../src/battle/MoveMenu.cpp \
14 ../src/battle/PartyLayout.cpp \
15 ../src/battle/SmallHeroTag.cpp \
16 ../src/battle/TargetSelection.cpp 
17
18 OBJS += \
19 ./src/battle/AttackChoice.o \
20 ./src/battle/AttackTypeMenu.o \
21 ./src/battle/BattleState.o \
22 ./src/battle/Hero.o \
23 ./src/battle/HeroTag.o \
24 ./src/battle/Monster.o \
25 ./src/battle/MoveMenu.o \
26 ./src/battle/PartyLayout.o \
27 ./src/battle/SmallHeroTag.o \
28 ./src/battle/TargetSelection.o 
29
30 CPP_DEPS += \
31 ./src/battle/AttackChoice.d \
32 ./src/battle/AttackTypeMenu.d \
33 ./src/battle/BattleState.d \
34 ./src/battle/Hero.d \
35 ./src/battle/HeroTag.d \
36 ./src/battle/Monster.d \
37 ./src/battle/MoveMenu.d \
38 ./src/battle/PartyLayout.d \
39 ./src/battle/SmallHeroTag.d \
40 ./src/battle/TargetSelection.d 
41
42
43 # Each subdirectory must supply rules for building sources it contributes
44 src/battle/%.o: ../src/battle/%.cpp
45         @echo 'Building file: $<'
46         @echo 'Invoking: GCC C++ Compiler'
47         g++ -I/usr/include/SDL -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
48         @echo 'Finished building: $<'
49         @echo ' '
50
51