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added battle party layout class
[l2e.git] / Release / src / battle / subdir.mk
1 ################################################################################
2 # Automatically-generated file. Do not edit!
3 ################################################################################
4
5 # Add inputs and outputs from these tool invocations to the build variables 
6 CPP_SRCS += \
7 ../src/battle/BattleState.cpp \
8 ../src/battle/Monster.cpp \
9 ../src/battle/PartyLayout.cpp 
10
11 OBJS += \
12 ./src/battle/BattleState.o \
13 ./src/battle/Monster.o \
14 ./src/battle/PartyLayout.o 
15
16 CPP_DEPS += \
17 ./src/battle/BattleState.d \
18 ./src/battle/Monster.d \
19 ./src/battle/PartyLayout.d 
20
21
22 # Each subdirectory must supply rules for building sources it contributes
23 src/battle/%.o: ../src/battle/%.cpp
24         @echo 'Building file: $<'
25         @echo 'Invoking: GCC C++ Compiler'
26         g++ -I/usr/include/SDL -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
27         @echo 'Finished building: $<'
28         @echo ' '
29
30