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added attack type selection menu in battle state
[l2e.git] / Release / src / battle / subdir.mk
1 ################################################################################
2 # Automatically-generated file. Do not edit!
3 ################################################################################
4
5 # Add inputs and outputs from these tool invocations to the build variables 
6 CPP_SRCS += \
7 ../src/battle/AttackTypeMenu.cpp \
8 ../src/battle/BattleState.cpp \
9 ../src/battle/Hero.cpp \
10 ../src/battle/Monster.cpp \
11 ../src/battle/PartyLayout.cpp 
12
13 OBJS += \
14 ./src/battle/AttackTypeMenu.o \
15 ./src/battle/BattleState.o \
16 ./src/battle/Hero.o \
17 ./src/battle/Monster.o \
18 ./src/battle/PartyLayout.o 
19
20 CPP_DEPS += \
21 ./src/battle/AttackTypeMenu.d \
22 ./src/battle/BattleState.d \
23 ./src/battle/Hero.d \
24 ./src/battle/Monster.d \
25 ./src/battle/PartyLayout.d 
26
27
28 # Each subdirectory must supply rules for building sources it contributes
29 src/battle/%.o: ../src/battle/%.cpp
30         @echo 'Building file: $<'
31         @echo 'Invoking: GCC C++ Compiler'
32         g++ -I/usr/include/SDL -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
33         @echo 'Finished building: $<'
34         @echo ' '
35
36