1 #ifndef BATTLE_NUMBERANIMATION_H_
2 #define BATTLE_NUMBERANIMATION_H_
12 #include "../graphics/Animation.h"
16 class NumberAnimation {
19 NumberAnimation() : number(-1) { }
20 NumberAnimation(int number, const graphics::Animation *prototype, const graphics::Sprite *numbers);
23 void Start(app::State &);
25 void CheckTimers(app::State &);
30 void Draw(SDL_Surface *dest, const math::Vector<int> &position) const;
34 graphics::AnimationRunner animation[4];
40 #endif /* BATTLE_NUMBERANIMATION_H_ */