1 #ifndef MENU_HEROSTATUS_H_
2 #define MENU_HEROSTATUS_H_
11 #include "../math/Vector.h"
24 void SetResources(const Resources *r) { res = r; }
25 void SetHero(common::Hero **p, int h) { party = p; hero = h; }
29 math::Vector<int> Size() const { return math::Vector<int>(Width(), Height()); }
31 void Render(SDL_Surface *screen, const math::Vector<int> &offset) const;
42 #endif /* MENU_HEROSTATUS_H_ */