2 l2e is a 2D tiling RPG engine with turn-based gameplay in maps and battles.
3 Its long-term goal is feature-completeness with Lufia 2.
6 cd Release; make all; cd ..; ./Release/l2e test-data/*.l2s
9 To build the binary, simply enter the desired build configuration directory
10 (currently `Release' or `Debug') and execute `make all`.
13 The current version required huge amounts of symbols to be defined and does
14 not automatically load anything.
15 There are some data files in the `test-data' directory that provide exactly
17 Those can be passed as arguments from the command line.
19 By default, main() will launch a map scene.
20 This can be changed to a battle scene by passing `-B'.
23 There is a project page online with issue tracker and wiki at
24 `http://luke.redirectme.net/redmine/projects/l2e'.
26 You may file bug reports and/or feature requests at any time.
27 Pull-requests and patches also welcome.
28 Contact address is `daniel.karbach@localhorst.tv'.