4 * Created on: Aug 7, 2012
8 #ifndef BATTLE_ATTACKCHOICE_H_
9 #define BATTLE_ATTACKCHOICE_H_
11 #include "TargetSelection.h"
28 explicit AttackChoice(BattleState *b = 0) : type(UNDECIDED), selection(b) { }
32 Type GetType() const { return type; }
33 void SetType(Type t) { type = t; }
34 TargetSelection &Selection() { return selection; }
35 const TargetSelection &Selection() const { return selection; }
39 TargetSelection selection;
45 #endif /* BATTLE_ATTACKCHOICE_H_ */