4 * Created on: Aug 6, 2012
8 #ifndef BATTLE_HEROTAG_H_
9 #define BATTLE_HEROTAG_H_
11 #include "../geometry/Point.h"
28 HeroTag(const Hero *hero, Alignment align) : hero(hero), align(align) { }
32 void Render(SDL_Surface *screen, int width, int height, geometry::Point<int> position) const;
42 #endif /* BATTLE_HEROTAG_H_ */