4 * Created on: Aug 6, 2012
8 #ifndef BATTLE_HEROTAG_H_
9 #define BATTLE_HEROTAG_H_
11 #include "../geometry/Point.h"
29 HeroTag(const Hero *hero, const AttackChoice *choice, Alignment align) : hero(hero), choice(choice), align(align) { }
33 void Render(SDL_Surface *screen, int width, int height, geometry::Point<int> position, bool active) const;
37 const AttackChoice *choice;
44 #endif /* BATTLE_HEROTAG_H_ */