4 * Created on: Aug 8, 2012
8 #ifndef BATTLE_RESOURCES_H_
9 #define BATTLE_RESOURCES_H_
11 #include "../graphics/Menu.h"
24 graphics::Sprite *moveIcons;
25 graphics::Sprite *attackIcons;
26 graphics::Sprite *attackChoiceIcons;
28 graphics::Frame *heroTagFrame;
29 graphics::Frame *activeHeroTagFrame;
31 graphics::Font *heroTagFont;
32 graphics::Sprite *heroTagLabels;
34 graphics::Gauge *healthGauge;
35 graphics::Gauge *manaGauge;
36 graphics::Gauge *ikariGauge;
38 graphics::Frame *selectFrame;
40 graphics::Font *normalFont;
41 graphics::Font *disabledFont;
43 graphics::Sprite *menuCursor;
45 const char *spellMenuHeadline;
46 graphics::Menu</* Spell */ void *> spellMenuPrototype;
48 const char *itemMenuHeadline;
49 graphics::Menu</* Spell */ void *> itemMenuPrototype;
51 const char *ikariMenuHeadline;
52 graphics::Menu</* Ikari or Item */ void *> ikariMenuPrototype;
58 , attackChoiceIcons(0)
61 , activeHeroTagFrame(0)
76 , spellMenuHeadline("")
77 , itemMenuHeadline("")
78 , ikariMenuHeadline("")
85 #endif /* BATTLE_RESOURCES_H_ */