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added struct for battle resources
[l2e.git] / src / battle / Resources.h
1 /*
2  * Resources.h
3  *
4  *  Created on: Aug 8, 2012
5  *      Author: holy
6  */
7
8 #ifndef BATTLE_RESOURCES_H_
9 #define BATTLE_RESOURCES_H_
10
11 namespace graphics {
12         class Font;
13         class Frame;
14         class Gauge;
15         class Sprite;
16 }
17
18 namespace battle {
19
20 struct Resources {
21
22         graphics::Sprite *moveIcons;
23         graphics::Sprite *attackIcons;
24
25         graphics::Frame *heroTagFrame;
26         graphics::Frame *activeHeroTagFrame;
27
28         graphics::Font *heroTagFont;
29         graphics::Sprite *heroTagLabels;
30
31         graphics::Gauge *healthGauge;
32         graphics::Gauge *manaGauge;
33         graphics::Gauge *ikariGauge;
34
35         graphics::Frame *selectFrame;
36
37
38         Resources()
39         : moveIcons(0)
40         , attackIcons(0)
41
42         , heroTagFrame(0)
43         , activeHeroTagFrame(0)
44
45         , heroTagFont(0)
46         , heroTagLabels(0)
47
48         , healthGauge(0)
49         , manaGauge(0)
50         , ikariGauge(0)
51
52         , selectFrame(0)
53         { }
54
55 };
56
57 }
58
59 #endif /* BATTLE_RESOURCES_H_ */