4 * Created on: Aug 11, 2012
8 #ifndef BATTLE_SMALLHEROTAG_H_
9 #define BATTLE_SMALLHEROTAG_H_
11 #include "../geometry/Point.h"
28 SmallHeroTag() : battle(0), index(0) { }
29 SmallHeroTag(const BattleState *battle, int heroIndex)
30 : battle(battle), index(heroIndex) { }
32 void Render(SDL_Surface *screen, int width, int height, geometry::Point<int> position) const;
35 const BattleState *battle;
42 #endif /* BATTLE_SMALLHEROTAG_H_ */