4 * Created on: Aug 11, 2012
8 #ifndef BATTLE_SMALLHEROTAG_H_
9 #define BATTLE_SMALLHEROTAG_H_
12 #include "../geometry/Vector.h"
13 #include "../graphics/fwd.h"
22 SmallHeroTag() : battle(0), index(0) { }
23 SmallHeroTag(const BattleState *battle, int heroIndex)
24 : battle(battle), index(heroIndex) { }
26 void Render(SDL_Surface *screen, int width, int height, const geometry::Vector<int> &position) const;
29 const BattleState *battle;
36 #endif /* BATTLE_SMALLHEROTAG_H_ */