]> git.localhorst.tv Git - l2e.git/blob - src/battle/states/SwapHeroes.h
renamed app::State's Resize -> OnResize
[l2e.git] / src / battle / states / SwapHeroes.h
1 /*
2  * SwapHeroes.h
3  *
4  *  Created on: Aug 10, 2012
5  *      Author: holy
6  */
7
8 #ifndef BATTLE_SWAPHEROES_H_
9 #define BATTLE_SWAPHEROES_H_
10
11 #include "../fwd.h"
12 #include "../../app/State.h"
13 #include "../../geometry/Vector.h"
14
15 namespace battle {
16
17 class SwapHeroes
18 : public app::State {
19
20 public:
21         SwapHeroes(BattleState *battle, SelectMoveAction *parent)
22         : ctrl(0), battle(battle), parent(parent), cursor(0), selected(-1), flipFlop(true) { }
23
24 public:
25         virtual void OnEnterState(app::Application &ctrl, SDL_Surface *screen);
26         virtual void OnExitState(app::Application &ctrl, SDL_Surface *screen);
27         virtual void OnResumeState(app::Application &ctrl, SDL_Surface *screen);
28         virtual void OnPauseState(app::Application &ctrl, SDL_Surface *screen);
29
30         virtual void OnResize(int width, int height);
31
32         virtual void HandleEvents(const app::Input &);
33         virtual void UpdateWorld(float deltaT);
34         virtual void Render(SDL_Surface *);
35
36 private:
37         void MoveUp();
38         void MoveRight();
39         void MoveDown();
40         void MoveLeft();
41
42 private:
43         void RenderCursors(SDL_Surface *screen, const geometry::Vector<int> &offset);
44
45 private:
46         app::Application *ctrl;
47         BattleState *battle;
48         SelectMoveAction *parent;
49         int cursor;
50         int selected;
51         bool flipFlop;
52
53 };
54
55 }
56
57 #endif /* BATTLE_SWAPHEROES_H_ */