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closed the gap between battle and map state (yay)
[l2e.git] / src / common / GameConfig.h
1 /*
2  * GameConfig.h
3  *
4  *  Created on: Oct 9, 2012
5  *      Author: holy
6  */
7
8 #ifndef COMMON_GAMECONFIG_H_
9 #define COMMON_GAMECONFIG_H_
10
11 #include "fwd.h"
12 #include "../battle/fwd.h"
13
14 namespace common {
15
16 struct GameConfig {
17
18         GameConfig();
19
20         GameState *state;
21
22         battle::Resources *battleResources;
23         battle::PartyLayout *heroesLayout;
24
25 };
26
27 }
28
29 #endif /* COMMON_GAMECONFIG_H_ */