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handle compare/jump instructions in script assembler
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1 /*
2  * fwd.h
3  *
4  *  Created on: Sep 29, 2012
5  *      Author: holy
6  */
7
8 #ifndef COMMON_FWD_H_
9 #define COMMON_FWD_H_
10
11 namespace common {
12
13 struct GameConfig;
14 struct GameState;
15 class Hero;
16 class HeroGroup;
17 class Ikari;
18 class Inventory;
19 class Item;
20 class Script;
21 class ScriptHost;
22 class ScriptRunner;
23 class Spell;
24 class Stats;
25 class TargetingMode;
26
27 }
28
29 #endif /* COMMON_FWD_H_ */