4 * Created on: Oct 3, 2012
11 #include "../geometry/Vector.h"
22 const geometry::Vector<int> &TilePosition() const { return tilePosition; }
26 void SetTilePosition(const geometry::Vector<int> &p) { tilePosition = p; }
29 geometry::Vector<int> tilePosition;
35 #endif /* MAP_TRIGGER_H_ */