4 * Created on: Nov 29, 2012
8 #ifndef MENU_CONFIGMENU_H_
9 #define MENU_CONFIGMENU_H_
12 #include "../app/State.h"
13 #include "../geometry/Vector.h"
14 #include "../graphics/Menu.h"
22 explicit ConfigMenu(PartyMenu *parent);
25 virtual void HandleEvents(const app::Input &);
26 virtual void UpdateWorld(float deltaT);
27 virtual void Render(SDL_Surface *);
34 virtual void OnEnterState(SDL_Surface *screen);
35 virtual void OnExitState(SDL_Surface *screen);
36 virtual void OnResumeState(SDL_Surface *screen);
37 virtual void OnPauseState(SDL_Surface *screen);
39 virtual void OnResize(int width, int height);
41 void RenderHeadline(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
42 void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
46 graphics::Menu<int> configMenu;
52 #endif /* MENU_CONFIGMENU_H_ */