4 * Created on: Nov 29, 2012
8 #ifndef MENU_CONFIGMENU_H_
9 #define MENU_CONFIGMENU_H_
12 #include "../app/State.h"
13 #include "../geometry/Vector.h"
21 explicit ConfigMenu(PartyMenu *parent);
24 virtual void HandleEvents(const app::Input &);
25 virtual void UpdateWorld(float deltaT);
26 virtual void Render(SDL_Surface *);
33 virtual void OnEnterState(SDL_Surface *screen);
34 virtual void OnExitState(SDL_Surface *screen);
35 virtual void OnResumeState(SDL_Surface *screen);
36 virtual void OnPauseState(SDL_Surface *screen);
38 virtual void OnResize(int width, int height);
40 void RenderHeadline(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
41 void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
50 #endif /* MENU_CONFIGMENU_H_ */