4 * Created on: Oct 21, 2012
8 #ifndef MENU_PARTYMENU_H_
9 #define MENU_PARTYMENU_H_
11 #include "Resources.h"
12 #include "../app/State.h"
13 #include "../common/GameConfig.h"
21 explicit PartyMenu(common::GameConfig *);
25 virtual void HandleEvents(const app::Input &);
26 virtual void UpdateWorld(float deltaT);
27 virtual void Render(SDL_Surface *);
31 const Resources &Res() const;
34 virtual void OnEnterState(SDL_Surface *screen);
35 virtual void OnExitState(SDL_Surface *screen);
36 virtual void OnResumeState(SDL_Surface *screen);
37 virtual void OnPauseState(SDL_Surface *screen);
39 virtual void OnResize(int width, int height);
42 common::GameConfig *game;
48 #endif /* MENU_PARTYMENU_H_ */