4 * Created on: Oct 21, 2012
8 #ifndef MENU_RESOURCES_H_
9 #define MENU_RESOURCES_H_
11 #include "../graphics/fwd.h"
17 graphics::Texture *menubg;
19 graphics::Font *normalFont;
20 graphics::Font *statusFont;
22 graphics::Sprite *statusLabels;
23 graphics::Frame *statusFrame;
25 graphics::MenuProperties *mainMenuProperties;
26 const char *mainMenuItemText;
27 const char *mainMenuSpellText;
28 const char *mainMenuCapsuleText;
29 const char *mainMenuEquipmentText;
30 const char *mainMenuStatusText;
31 const char *mainMenuChangeText;
32 const char *mainMenuConfigText;
33 const char *mainMenuScenarioText;
35 const char *mainMenuTimeText;
36 const char *mainMenuGoldText;
38 graphics::Sprite *heroCursor;
39 int heroCursorBlinkTime;
41 const char *noEquipmentText;
43 graphics::Sprite *shoulderNav;
54 const char *experienceLabel;
55 const char *nextLevelLabel;
57 graphics::MenuProperties *statusMenuProperties;
59 const char *nextLabel;
60 const char *returnLabel;
68 #endif /* MENU_RESOURCES_H_ */