../src/battle/HeroTag.cpp \
../src/battle/Monster.cpp \
../src/battle/MoveMenu.cpp \
-../src/battle/PartyLayout.cpp
+../src/battle/NumberAnimation.cpp \
+../src/battle/PartyLayout.cpp \
+../src/battle/SmallHeroTag.cpp \
+../src/battle/Stats.cpp \
+../src/battle/TargetSelection.cpp
OBJS += \
./src/battle/AttackChoice.o \
./src/battle/HeroTag.o \
./src/battle/Monster.o \
./src/battle/MoveMenu.o \
-./src/battle/PartyLayout.o
+./src/battle/NumberAnimation.o \
+./src/battle/PartyLayout.o \
+./src/battle/SmallHeroTag.o \
+./src/battle/Stats.o \
+./src/battle/TargetSelection.o
CPP_DEPS += \
./src/battle/AttackChoice.d \
./src/battle/HeroTag.d \
./src/battle/Monster.d \
./src/battle/MoveMenu.d \
-./src/battle/PartyLayout.d
+./src/battle/NumberAnimation.d \
+./src/battle/PartyLayout.d \
+./src/battle/SmallHeroTag.d \
+./src/battle/Stats.d \
+./src/battle/TargetSelection.d
# Each subdirectory must supply rules for building sources it contributes