# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
+../src/common/GameConfig.cpp \
+../src/common/GameState.cpp \
+../src/common/Hero.cpp \
../src/common/Ikari.cpp \
../src/common/Inventory.cpp \
../src/common/Item.cpp \
+../src/common/Script.cpp \
+../src/common/ScriptRunner.cpp \
../src/common/Spell.cpp \
+../src/common/Stats.cpp \
../src/common/TargetingMode.cpp
OBJS += \
+./src/common/GameConfig.o \
+./src/common/GameState.o \
+./src/common/Hero.o \
./src/common/Ikari.o \
./src/common/Inventory.o \
./src/common/Item.o \
+./src/common/Script.o \
+./src/common/ScriptRunner.o \
./src/common/Spell.o \
+./src/common/Stats.o \
./src/common/TargetingMode.o
CPP_DEPS += \
+./src/common/GameConfig.d \
+./src/common/GameState.d \
+./src/common/Hero.d \
./src/common/Ikari.d \
./src/common/Inventory.d \
./src/common/Item.d \
+./src/common/Script.d \
+./src/common/ScriptRunner.d \
./src/common/Spell.d \
+./src/common/Stats.d \
./src/common/TargetingMode.d