# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
+../src/graphics/Animation.cpp \
+../src/graphics/Camera.cpp \
+../src/graphics/ColorFade.cpp \
+../src/graphics/ComplexAnimation.cpp \
../src/graphics/Font.cpp \
../src/graphics/Frame.cpp \
../src/graphics/Gauge.cpp \
+../src/graphics/Menu.cpp \
+../src/graphics/SimpleAnimation.cpp \
../src/graphics/Sprite.cpp
OBJS += \
+./src/graphics/Animation.o \
+./src/graphics/Camera.o \
+./src/graphics/ColorFade.o \
+./src/graphics/ComplexAnimation.o \
./src/graphics/Font.o \
./src/graphics/Frame.o \
./src/graphics/Gauge.o \
+./src/graphics/Menu.o \
+./src/graphics/SimpleAnimation.o \
./src/graphics/Sprite.o
CPP_DEPS += \
+./src/graphics/Animation.d \
+./src/graphics/Camera.d \
+./src/graphics/ColorFade.d \
+./src/graphics/ComplexAnimation.d \
./src/graphics/Font.d \
./src/graphics/Frame.d \
./src/graphics/Gauge.d \
+./src/graphics/Menu.d \
+./src/graphics/SimpleAnimation.d \
./src/graphics/Sprite.d