class Spell;
}
namespace graphics {
+ class Animation;
class Font;
class Frame;
class Gauge;
const char *escapeText;
+ const graphics::Animation *numberAnimationPrototype;
+
+ const graphics::Sprite *bigNumberSprite;
+ const graphics::Sprite *greenNumberSprite;
+
graphics::Sprite *weaponMenuIcon;
graphics::Sprite *armorMenuIcon;
graphics::Sprite *shieldMenuIcon;
, escapeText("")
+ , numberAnimationPrototype(0)
+ , bigNumberSprite(0)
+ , greenNumberSprite(0)
+
, weaponMenuIcon(0)
, armorMenuIcon(0)
, shieldMenuIcon(0)