-/*
- * SelectMoveAction.h
- *
- * Created on: Aug 7, 2012
- * Author: holy
- */
-
#ifndef BATTLE_SELECTMOVEACTION_H_
#define BATTLE_SELECTMOVEACTION_H_
-#include "../fwd.h"
+namespace battle {
+ class BattleState;
+}
+namespace math {
+ template<class>
+ class Vector;
+}
+
#include "../../app/State.h"
-#include "../../geometry/Vector.h"
namespace battle {
public:
virtual void HandleEvents(const app::Input &);
- virtual void UpdateWorld(float deltaT);
+ virtual void UpdateWorld(Uint32 deltaT);
virtual void Render(SDL_Surface *);
private:
virtual void OnResize(int width, int height);
private:
- void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset);
+ void RenderMenu(SDL_Surface *screen, const math::Vector<int> &offset);
private:
BattleState *battle;
}
-#endif /* BATTLE_SELECTMOVEACTION_H_ */
+#endif