-/*
- * SwapHeroes.cpp
- *
- * Created on: Aug 10, 2012
- * Author: holy
- */
-
#include "SwapHeroes.h"
#include "SelectMoveAction.h"
#include "../BattleState.h"
#include "../../app/Application.h"
#include "../../app/Input.h"
+#include "../../math/Vector.h"
using app::Application;
using app::Input;
-using geometry::Vector;
+using math::Vector;
using std::vector;
namespace battle {
}
-void SwapHeroes::UpdateWorld(float deltaT) {
+void SwapHeroes::UpdateWorld(Uint32 deltaT) {
}
RenderCursors(screen, offset);
}
-void SwapHeroes::RenderCursors(SDL_Surface *screen, const geometry::Vector<int> &offset) {
+void SwapHeroes::RenderCursors(SDL_Surface *screen, const math::Vector<int> &offset) {
// offset the cursor by 1/8th to the left and bottom
Vector<int> cursorOffset(battle->Res().swapCursor->Width() / -8, battle->Res().swapCursor->Height() / 8);
Vector<int> indicatorOffset(0, 0);